NPC development

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This article contains information for Artists working or interested in working for The Mana World

This article is outdated

Parts of this article are outdated and do no longer represent the current state of the project or the intentions of the development team.

Contents

Creating new NPCs

To create new NPCs we need 2 things: a script and the graphics.

NPC Script

Scripting Language: eAthena (to be changed soon).

Important Things: If you create a new NPC, be sure to add a comment-line above it. Format of that line:

// NPC npcname "a short description"
mapname,x,y,direction    script    scriptname    ###,{
...
}

That way it's very easy to keep track of all the NPC's ingame. You only have to search the files for "// NPC" and you got all you need. This can also be automated for more info.

Graphics

Currently we use 80 x 50 px in one row with alpha transparency.

Needed sprites

  • Barman (done)
  • Banker (done)
  • At least 2 children (done?)
  • Guards (done)
  • Monster guide
  • Villagers
  • Casino Staff
  • INN Staff
  • Soldiers, soldiers and one more time soldiers :P

Artwork

Current NPC Set at CVS

http://img76.exs.cx/img76/6519/kirin7bf.png The NPC Kirin De'kagen by Kyokai

http://img287.echo.cx/img287/5864/barbernekomon5vw.png Barber sprite by Neko-mon

Image:Soldiers.png

Irukard's edit. Based on Necromus work. I added some hairstyles, weapons, items. Also I increased contrast on armors part, because I think they were a bit too blured.

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