From The Mana World

Information

Summary

  • We will continue with server planning/design while working on adding basic features to the client.
  • Hammerbear should implement .tmx map loading using libxml2, after it's been verified whether this will work with Dev-C++.
  • It's been agreed to move AUTHORS, README, COPYING, etc. files to their more common location in the root of the project tree.
  • Planning for the new server will also require us to start trying to specify/define objects and beings in XML. They have lots of properties as defined in server.txt, and we need to work towards a convenient format to store these properties.
  • Release 0.1.0 is planned to be the last eAthena release with the basics functional. After that we'll be working towards our own server, which when finished will form 0.2.0 release.
  • Rotonen promises to have a lot of time for The Mana World in the middle of March, and even more the beginning of June. :-)
  • In the graphics department:
    • It's important the desert tileset is expanded so that we can map the area around the city. Also the tileset needs to be converted to the higher resolution we're currently using. Finally tiles need to be added for a market and other buildings.
    • Complete a high resolution player set.
  • Rotonen can make sounds after he buys a new microphone. As for music, Rotonen pointed out we have to decide what kind of atmospherical element suits each environment.