Dev talk:Monstersets

Open Mob Db Ids and what was supposed to go there:

//1039, FireLizard

//1048, Duck

//1052, Hivespa

//1053, Froad

//1076, Dreadwing

Extra actions

I take it it's currently not possible to include animations for spawning / removal of dead creatures (eg. maggot burrowing out of the ground, decomposing to dust). I think this would be pretty cool and look more 'smooth'.

Is there any plan to implement these extra actions in the future? Is it possibly that they could be implemented? That is, would it be a complete waste of time to include these animations in new spritesheets at this stage? --Doubi 14:24, 1 February 2008 (CET)

A dying animation is currently possible (see the pumpkin monster for an example). A spawning animation is currently not possible but it wouldn't be difficult to implement this. --Crush 17:18, 1 February 2008 (CET)