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===It basically ''is'' an infinity symbol===
===It basically ''is'' an infinity symbol===
..that is, if you follow the arrows.  I could've made it more recognizable as such, but I'm so lazy and the straight lines were so much easier to draw.
..that is, if you follow the arrows.  I could've made it more recognizable as such, but I'm so lazy and the straight lines were so much easier to draw. -[[User:Dabe|Dabe]]

Revision as of 22:21, 24 February 2008

Comments

Order of the elements

May I suggest a slightly different order of the primary elements in the element circle?

  • Fire is extinguished by Water
  • Water is absorbed by Earth
  • Earth is eroded by Air
  • Air is consumed by Fire

For the damage factors I would suggest:

  • 200% damage on the element it destroys
  • 75% damage on itself
  • 50% damage on the element it is destroyed by

--Crush 16:44, 13 May 2007 (CEST)

Great idea, I think we should go for this one. Makes the most sense. ---- Pauan 13:02, 19 May 2007 (CEST)


The same idea, without rearranging the elements

Elementalreactions.png I just would like to keep the elements in their current orientation to one another, because it corresponds to the general locations of the Crystals on the world map.

I think depicting the elements in a circle makes it easier for someone to understand how the system works. But I don't think that the geography has to represent this easy deciption intended for learning the game mechanics, too. Neither must the easiest possible explanation of the element system represent the geographical locations of the elements. Although when you want to show a map of the locations of the crystals and their relations to one another: how about depicting it as an infinity sign? http://upload.wikimedia.org/math/d/2/4/d245777abca64ece2d5d7ca0d19fddb6.png --Crush 15:48, 24 February 2008 (CET)


It basically is an infinity symbol

..that is, if you follow the arrows. I could've made it more recognizable as such, but I'm so lazy and the straight lines were so much easier to draw. -Dabe