From The Mana World
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== Maps ==
{{Meta}}
{{I18n}}
{{Category_worldconcept}}
{{Status_Under_Construction}}
[[Category:Lore]]


These are the different drafts of the world layout. Except for the last one, all of these drafts have been made before conceptualizing the new [[world backstory]].
{{Geomap|
  Name = Gasaron|
  Minimap = [[File:Old paper map.png]]}}


<gallery>
[[Gasaron]] is the world where We all live.
Image:Worldmap20051226.jpg|{{Image:Worldmap20051226.jpg}}
Image:Worldmap by Pickslide.jpg|{{Image:Worldmap by Pickslide.jpg}}
Image:ManaWorldMap.jpg|Worldmap by [[User:Pauan|Pauan]]
Image:WorldmapDevelopment.png|New world map by [[User:Pauan|Pauan]] and [[User:Modanung|Modanung]]
</gallery>


== Regions ==
=Continents=


{{Status_construction|come to the IRC channel #tmwart on irc.freenode.net}}
[[Gasaron]] is divided in three major continents - [[Aemil]], [[Ancea]] and [[Oranye Isles]].


===Homelands of the Races===
==[[Aemil]]==


It should be assumed that the eight, single-element [[races]] will have a crystal located somewhere in the heart of thier native lands.  They have all in their own way, taken up retainership to these crystals, which are now much smaller than they originally had been; the countless shards are scattered throughout the world.
===[[Aurora]]===


{| border="0" cellspacing="0" cellpadding="5" width="100%"
{{Geomap|
! style="background:#efdead;" align="left" | Region
  Name = Drasil Island|
! style="background:#efdead;" align="left" | Terrain
  Minimap = [[File:000-1.png]]}}
! style="background:#efdead;" align="left" | Native race
{{Geomap|
! style="background:#efdead;" align="left" | Regional&nbsp;element
  Name = Artis|
! style="background:#efdead;" align="left" | Description
  Minimap = [[File:001-1.png]]}}
|-
{{Geomap|
| [[Tonori]]
  Name = Esperia}}
| Desert
{{Geomap|
| Humans
  Name = Voile'nolen}}
| N/A
| The great desert of Tonori is the largest in the world, serving as natural protection from most invaders.  These harsh conditions also make life in the Tonori area quite challenging, for outsiders and natives alike. The capital of the region is [[Tulimshar]].
|-
| [[Xartune]]
| Woodland
| Demons
| N/A
|
|-
| N/A
| N/A
| --
| Space
| Traveling around the world alone or in small groups.
|-
| [[Tempus Keshlam]]
| Wasteland, ancient Junkyard
| Chelonan
| Time
| A conglomeration of barren land and broken machinery.
|-
| --
| Caverns
| Talpan
| Earth
| A maze of caverns and open valleys through the southeast mountains.
|-
| --
| Floating island above the clouds?
| Daedalon
| Light
| A place where land meets sky in an isolated setting, surrounded by a sea of clouds; A resort village / tourism should be their primary economic hinge.
|-
| Gaeas Hearth
| Swamp
| --
| Darkness
| --
|-
| --
| Volcanic Plain
| Ifriton
| Fire
| A large plain with lava rivers and lakes, small volcanos and basalt cliffs.
|-
| --
| Snowland
| Tritan
| Water
| --
|-
| --
| Peak of a tall mountain
| Sparron
| Air
| --
|}


===Other regions===
===[[Andorra]]===
These regions have been designed before designing the new world backstory. We should look into them to decide which of them can be used in the new world as they are, which have to be changed to fit in and which have to be thrown away.


{| border="0" cellspacing="0" cellpadding="5" width="100%"
===[[Kolev]]===
! style="background:#efdead;" align="left" | Region
! style="background:#efdead;" align="left" | Terrain
! style="background:#efdead;" align="left" | Key Locations
! style="background:#efdead;" align="left" | Description
|-
| [[Sonbrand]]
| Urbanized Island
| Great Library
| Island of Scholars
|-
| [[Frenshya Plains]]
| Plains
|
| A well watered plain between the Kaisei River and the southern seas. Mostly farmland or pastures.
|-
| [[Xartune]]
| Forests, Meadows
| [[Shimris]], [[Macabre]], [[Woodland Village]]
| An overgrown jungle continent to the northwest
|-
| [[KaziKazi]]
| Tundra
| [[Gloriana]], [[Desert of Glass]]
| KaziKazi is the coldest and most unforgiving terrain in the Mana world.
|-
| [[Gasaro]]
| Grassland, Canyons
|
| A region to the south upon the island of the same name. Gasaro is for a large part empty grasslands, spotted with some canyons and dunes.
|-
| [[Gaeas Hearth]]
| Jungle
|
| At the heart of the world, a dense bastion of mana energy.
|-
|[[Gloriana]]
| Iceworld
|
| A northern continent of snow and ice. Only inhabited by nomads.
|-
|[[Sea of Dissonance]]
| Ocean
|
| A perpetual, powerful ocean current combined with deadly shoals make this northern sea almost intraversable.
|-
| [[Merene Archipelago]]
| Archipelago
|
| A collection of nearly 100 small islands in the southern [[Sea of Abbana]]
|-
| [[Motetshi]]
|
|
| The last unexplored continent, due to its place beyond a number of harsh shoals and the [Sea of Dissonance].
|-
| [[Amplar Deadlands]]
| Wasteland
|
| A large, poisonous muck on the edge of [[Motetshi]]. Another deterrent to tourists of the region.
|-
| [[Moori Isthmus]]
| Landbridge
|
| A tiny land bridge that connects [[Xartune]] to [[Tonori]].
|-
| [[Sea of Abbana]]
| Ocean
|
| connects to port city of Abanna to the rest of its neighbors via ocean.
|-
| [[OsiruSea]]
| Ocean
|
| A small body of water that separates the island of [Gasaro] from the rest of [[The Great Continent]].
|-
| [[Blachet Sea]]
| Ocean
|
| The sea beneath Aerol, usually a calm one.
|-
| [[Kaisei River]]
| River
|
|  A river flowing west from the mountains near [GeonsCrater] to the [[Sea of Abbana]] and the [[Sea of Dissonance]]
|-
| [[Kaisei River Delta]]
| River Delta
|
| An outlet of the Kaisei River that forms a large marsh. An ancient civilization thrived here which is believed to be a precursor to the civilization at [[Tulimshar]]
|-
| [[Gispaa Island]]
| Volcanic island
|
| A small volcanic island, upon which the [[Temple of Fire]] sits.
|-
| [[Collis Forest]]
| Forest
|
| A large deciduous forest that separates [[Shaede]] from the rest of [[The Great Continent]].
|-
| [[Ivari Sea]]
| Ocean
|
| The sea surrounding Veshrin. Filled with pirates and dangerous storms, due to its proximity with the [[Sea of Dissonance]].
|-
| [[Issa Marsh]]
| Swamp
|
| A marsh at the edge of [[Collis Forest]]. Valuable and interesting wildlife thrives there, but the terrain is treacherous.
|-
|}


==Questions & Comments About New World Map==
==[[Ancea]]==


===human homeland===
===[[Argaes]]===
Dabe and Pauan discussed swapping demons to Tulimshar and humans to the "other" side of the continent, which is a snow region.  This was mostly for graphical / environmental obviousness.. (red skin in snow would look dumb and it seems to fit the desert setting..)<br>
{{Geomap|
  Name = Hurnscald}}
{{Geomap|
  Name = Migglemire}}
{{Geomap|
  Name = Asphodel Moors}}
{{Geomap|
  Name = Keshlam Ruins}}
{{Geomap|
  Name = Western Beach}}


''Would anyone have any problems with this change?''<br>
===[[Tonori]]===
''If it's an acceptable change, what should we call the human's snow kingdom?''<br>
{{Geomap|
  Name = Tulimshar}}
{{Geomap|
  Name = The Tower}}
{{Geomap|
  Name = Snake Pit}}


'Gloriana' was already intended to be a snow region and I sort of like the name.  My second choice, just because I like the name; 'Sonbrand' - [[User:Dabe|Dabe]] 23:57, 18 September 2006 (CEST)
===[[Kaizei]]===
:I actually like it. I think it fits with the whole human thing. Not that they're technically humans but... I definitely like Sonbrand over Gloriana. It sounds more human-like. Gloriana would work too, of course, but for the snow city I think Sonbrand would work better. Besides, Gloriana reminds you of a glorious place, not a deserted iceland. I think it might go better for a bigger city in the world.  -- [[User:Pauan|Pauan]] 08:16, 27 October 2006 (CEST)
{{Geomap|
::There is just one little problem with Sonbrand... Indeed the name sounds good, but unfortunately Sonbrand sounds like the german word "Sonnenbrand" what means "sunburn"... So, it doesn't really fit to a snow region. I agree that Gloriana doesn't fit to an iceland too. --[[User:Peacemaker|Peacemaker]] 14:55, 3 January 2007 (CET)
  Name = Nivalis}}
{{Geomap|
  Name = Thermin}}


===Water race homeland; underwater or on the surface?===
===[[Land of Fire]]===
The issue of placing the Tritan raised a question about playability underwater.  Though there are a number of ways we could implement something like this, the question remains, "Should the water race's homeland be submerged, requiring foreign race's to use a waterbreath ability/item of some kind..?"<br>


I vote for an underwater town of some sort, regardless of the diving / swimming method - [[User:Dabe|Dabe]] 00:16, 19 September 2006 (CEST) <br>
===[[Candor]]===
{{Geomap|
  Name = Mana Tree}}


Surely underwater, accesible by e.g. swimming skill... --[[User:Yosuhara|Yosuhara]] 18:09, 19 September 2006 (CEST)
==[[Oranye Isles]]==


It would not be logical for a waterbreathing race to build a city under a dome filled with air. I think it should be reachable for both Tritans and non-Tritans. Therefor I think we should either have a land based Tritan homeland or SCUBA-gears (or something limilar). I would prefer the Tritan homeland to consist of a lot of island with walkable shallows for non-tritans and more direct swimming for Tritans and skilled swimmers. [[User:Modanung|Modanung]] 19:58, 19 September 2006 (CEST)
==[[Oceans]]==
{{Geomap|
  Name = Long Ocean}}
{{Geomap|
  Name = Clear Sea}}
{{Geomap|
  Name = Tritan Ocean}}
{{Geomap|
  Name = Oranye Sea}}


I don't think it should be a dome filled with air.. rather, to reach it, you should have to make use of (as you sort of suggested) an appropriate item or skill to breathe water.  The Tritan would have this as a natural ability, so their journey to this area would require much less foresight and planning.  I agree that we should have some islands, but I don't see the purpose in making them 'fishpeople' if they don't at least partially live underwater. [[User:Dabe|Dabe]] 00:18, 2 October 2006 (CEST)
== Legacy Server ==


I don't see any problem with having both. Perhaps they originally lived underwater, but moved to land when their food supplies ran low. They still live underwater, but they also live above-ground, on islands. It wouldn't be hard to implement. Plus, that would allow for an underwater palace as well. -- [[User:Pauan|Pauan]] 08:18, 27 October 2006 (CEST)
The '''[[:Category:Geography|category:Geography]]''' groups pages which have a geographical content related to the The Mana World ''as of before the TMW-Evol Union. That content is no longer considered canon and is up for deletion.'' - WildX

Revision as of 12:16, 16 November 2020

This article collects information regarding the conceptualisation of the game world of The Mana World.



Construction-worker.png
This article is currently under construction.

Gasaron is the world where We all live.

Continents

Gasaron is divided in three major continents - Aemil, Ancea and Oranye Isles.

Aemil

Aurora

Esperia

No minimaps are available for this area.


Voile'nolen

No minimaps are available for this area.


Andorra

Kolev

Ancea

Argaes

Hurnscald

No minimaps are available for this area.


Migglemire

No minimaps are available for this area.


Asphodel Moors

No minimaps are available for this area.


Keshlam Ruins

No minimaps are available for this area.


Western Beach

No minimaps are available for this area.


Tonori

Tulimshar

No minimaps are available for this area.


The Tower

No minimaps are available for this area.


Snake Pit

No minimaps are available for this area.


Kaizei

Nivalis

No minimaps are available for this area.


Thermin

No minimaps are available for this area.


Land of Fire

Candor

Mana Tree

No minimaps are available for this area.


Oranye Isles

Oceans

Long Ocean

No minimaps are available for this area.


Clear Sea

No minimaps are available for this area.


Tritan Ocean

No minimaps are available for this area.


Oranye Sea

No minimaps are available for this area.


Legacy Server

The category:Geography groups pages which have a geographical content related to the The Mana World as of before the TMW-Evol Union. That content is no longer considered canon and is up for deletion. - WildX