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#REDIRECT [[Legacy:Magic Quests]]
{{Category playerinfo}}
{{Status green}}
{{Magic_shortcuts}}
 
{{Quest
|Image        = [[Image:mana_seed.png]]
|Start        = 009-2 [[Hurnscald]]
|Level        = <small>- 10 for [[General Magic Skill]] level 1<br/>- 30 for [[General Magic Skill]] level 2<br/>- 45 for the dark path</small>
|Prerequisites = None at the start,<br/>various for progressing
|Reward        = Various
|Cost          = Various
}}
'''Note: If you are new to magic please read the [[Legacy_Magic|Magic]] page of this wiki first.'''
 
It explains what magic means and tells you how to progress in it. This [[Magic Quests]] page is some kind of walkthrough showing you how to get which magic-related abilities.
 
 
==Getting started: The Mana Seed==
 
===Mana Seed: First visit===
 
[[Image:mana_seed.png|frame]]
 
To start the [[Magic Quests]] you need to touch the [[Mana Seed]] first. The [[Mana Seed]] can be found in a cave northwest of [[Hurnscald]]. To find it, head west from the [[Soul Menhir]] of [[Hurnscald]]. At the first fork (at a farm with many trees), go north. Continue north until the path forks again. Take the west fork and follow the path to a set of caves, one higher and one lower. Enter the higher cave, and continue through until it exits. Continue east along the stones in front of the cascade and into a second cave. The [[Mana Seed]] will be in the northeast corner.
 
 
After you touched it go to [[Legacy_Wyara|Wyara]]. You will need to drink the [[Mana Potion]] she can create for you before touching the [[Mana Seed]] a second time.
 
 
===Wyara's Mana Potion===
 
[[File:NPCWyara.png|frame]]
 
[[Legacy_Wyara|Wyara]] is able to create a [[Mana Potion]] for you. [[Auldsbel]] and [[Rauk The Alchemist]] are able to do so as well but [[Legacy_Wyara|Wyara]] is the best choice as she asks for the fewest items in exchange. Note that the option to ask her about the potion only appears after touching the [[Mana Seed]] the first time so you can't skip that point.
 
'''Costs:'''
* 40 [[Mauve Herb]]s
* 1 [[Bottle of Water]]
 
'''Mauve Herbs are dropped by:'''
* [[Mauve Plant]] (30% + 30% + 30%)
* [[Vicious Squirrel]] (10%)
* [[Squirrel]] (10%)
* [[Fey Element]] (10% + 10%)
 
'''Bottles of Water are dropped by:'''
* [[White Slime]] (5%)
* [[Sea Slime]] (0.5%)
* [[Mouboo]] (7.5%)
* [[Angry Sea Slime]] (0.5%)
 
'''Reward:'''
* [[Mana Potion]]
 
 
===Mana Seed: Second and third visit===
 
Once the potion is made '''and you are at least level 10''', drink it and go and touch the [[Mana Seed]] again to get the [[General Magic Skill]] (level 1).
 
'''Rewards:'''
* [[General Magic Skill]] level 1
* 1,000 EXP
 
 
Now it's time for some practicing. If you still didn't read the following section of the [[Legacy_Magic|Magic]] page please do now as it describes how improving your magic works: [[Magic#Training and leveling up magic skills|Training and leveling up magic skills]]
 
When ''#abizit'' answers that "You feel in perfect control of your magic" '''and you are at least level 30''', come back to get the [[General Magic Skill]] level 2.
 
'''Rewards:'''
* [[General Magic Skill]] level 2
* 10,000 EXP
 
 
'''Note''': At the present time the players magic level cannot be greater than level 2.
 
 
==Wyara==
 
===Cure The Pond===
 
[[File:Pond.png|frame]]
 
[[Legacy_Wyara|Wyara]] will also ask you to cure the pond at the west of [[Hurnscald]]. It is a very small pond with a rock in the middle. She will ask you to create a special potion for the pond, '''twice'''. Each potion requires 20 [[Mauve Herb]]s and 20 [[Maggot Slime]]s. To purify the pond, '''use''' the potion while standing at the center of the pond but '''do not drop it!''' Dropping the potion will result in nothing.
 
 
After you get Nature Magic you can ask [[Legacy_Wyara|Wyara]] to teach you some spells. She knows about ''#inwilt'' (who is around), ''#inzuwilt'' (locate spouse) and ''#kaflosh'' (magic rain). All these level 1 spells require [[General Magic Skill]] level 2.
 
 
'''Costs:'''
* 40 [[Mauve Herb]]s
* 40 [[Maggot Slime]]s
 
'''Mauve Herbs are dropped by:'''
* [[Mauve Plant]] (30% + 30% + 30%)
* [[Vicious Squirrel]] (10%)
* [[Squirrel]] (10%)
* [[Fey Element]] (10% + 10%)
 
'''Maggot Slimes are dropped by:'''
* [[Mana Bug]] (10%)
* [[Maggot]] (8%)
* [[Cave Maggot]] (8%)
* [[House Maggot]] (8%)
* [[Bat]] (8%)
* [[Fire Goblin]] (8%)
* [[Ice Goblin]] (8%)
* [[Angry Fire Goblin]] (8%)
 
'''Reward:'''
* [[Nature Magic Skill]] Level 2
* 5,000 EXP
* ''#inwilt'' spell
* ''#inzuwilt'' spell
* ''#kaflosh'' spell
 
==Elanore The Healer==
 
[[File:Elanore.png|frame]]
 
===Creating Lifestones===
 
[[Elanore]] asks you to fetch 10 of each herb. In return, she will create 5 [[Lifestone]]s. You will also receive 100 EXP each time.
 
 
Later, when you have a greater control of magic, which means '''after touching the Mana Seed''', she will teach you the ''#lum'' spell and explains how it works:
 
To be a good healer you must heal a lot of players who are heavily wounded. Elanore will take a close look at you to see if you are a good healer.
 
 
'''Hints:'''
* The difference between slightly damaged and heavily wounded players is big, so don't underestimate the efficiency.
* When you heal a player, you will receive EXP (the more damage you heal, the more EXP you earn - up to 400 exp with  ''#lum'').
* With [[Manaplus]] standard settings you can press the "Q" key to select the closest player and "C" (while targetting this player) to heal him/her. This is often more comfortable than typing "#lum Playername" in the chat tab.
 
'''Costs:'''
* 10 of each herb ([[Mauve Herb]], [[Gamboge Herb]], [[Alizarin Herb]] and [[Cobalt Herb]]) ''(for the 5 [[Lifestone]]s)''
 
'''Reward:'''
* 5 [[Lifestone]]s and 100 EXP ''(repeatable)''
* ''#lum'' spell
 
 
===Get Life Magic Skill level 2===
 
When you have healed enough players [[Elanore]] will accept you as a life magic student and you get the [[Life Magic Skill]] level 2 . '''When you achieved the [[General Magic Skill]] level 2''' and have healed enough players she will teach you the ''#inma'' spell, the greatest healing spell currently in the game and how to make [[Lifestone]]s yourself with ''#manpahil''.
 
'''Costs:'''
* none
 
'''Reward:'''
* [[Life Magic Skill]] level 2
* ''#inma'' spell
* ''#manpahil'' spell
 
 
==Pauline==
[[File:Pauline.png|frame]]
 
[[Pauline]] will teach you how to summon [[Mouboo]]s and [[Pinkie]]s once you have already learned the [[Astral Magic Skill]]. To find her go to [[Tulimshar]]. She is located south of the magic school.
 
 
She will tell you the invocations to both the Summon [[Pinkie]] and the Summon [[Mouboo]] spells she found but she doesn't know the right ingredients for these spells. Your task is to find those ingredients. Starting with the Summon Mouboo spell you will have to type in the ingredients. The right ingredients are one [[Root]] and a [[Mouboo Figurine]] so you have to type "Root" and "MoubooFigurine". You also have to give her these items to complete this subquest. Once you typed in and gave her the correct ingredients she will spawn a Mouboo and give you 10,000 EXP as a reward.
 
 
Then she will ask for the ingredients of the Summon Pinkie spell which are "Root" and "PinkAntenna". Once you gave her both the ingredients she will spawn a Pinkie and give you another 10,000 EXP reward.
 
 
'''Hints:'''
* The input is case sensitive and will not accept spaces.
* '''You can type in any ingredient you want. If you have that with you she will take it and the item is gone. So do not give her any rare items just to play around. Items you give her trying to complete the Quest will be lost and cannot be restored.'''
 
'''Costs:'''
* 2 [[Root]]s
* 1 [[Mouboo Figurine]]
* 1 [[Pink Antenna]]
 
'''Reward:'''
* ''#kalboo'' spell
* ''#kalgina'' spell
* 20,000 EXP
 
 
==[[Old Wizard]]==
 
[[File:Oldwizzard.png|frame]]
 
The [[Old Wizard]] lives with his apprentice, in a magic house in woodland hills, far north of Hurnscald. To find his house, follow the stone road west to the first northern going stone road. Follow the road up to the T, turn right and take the first dirt path to the right: you will soon see it on the right of your character.
 
 
The Old Wizard can teach you the [[Astral Soul Skill]] if you give him 100 [[Acorn]]s and 1 [[Pearl]] and the ''#anwiltyp'' spell.
 
While ''#anwiltyp'' only helps you to hide from other mages trying to locate you with ''#inwilt'' the [[Astral Soul Skill]] is a must-have for those wanting to specialize in magic as it increases your Magic Attack (M.Attack) if [[Skills#Focus Skills|focused on]]. You will also get 2,500 EXP for that.
 
[[Auldsbel]] can also teach you the Astral Soul Skill, but the Old Wizard ask for less in exchange.
 
'''Costs:'''
* 100 [[Acorn]]s
* 1 [[Pearl]]
 
'''Reward:'''
* [[Astral Soul Skill]]
* ''#anwiltyp'' spell
* 2,500 EXP
 
 
==Auldsbel==
 
[[File:NPCAuldsbel.png|frame]]
 
[[Auldsbel]] is a wizard living in a house in the [[Woodlands]], west of [[Hurnscald]]. He gives a lot of wise advices, '''read them'''!
 
Like [[Legacy_Wyara|Wyara]], [[Auldsbel]] is also able to create a [[Mana Potion]] for you if you have already touched the [[Mana Seed]] before. However, [[Legacy_Wyara|Wyara]] is the better choice as [[Auldsbel]] asks for pretty much in exchange: 1 [[Pearl]], 20 [[Mauve Herb]]s, 10 [[Gamboge Herb]]s and 10,000 GP.
 
[[Auldsbel]] can also teach you the [[Astral Soul Skill]] and reward you with 2,500 EXP for that, but he asks for 11,500 GP - better learn it from the [[Old Wizard]].
 
 
===Spells and the Transmutation Magic Skill===
 
Auldsbel will teach you a lot of spells:
* ''#miteyo'' is mostly a training spell for the [[General Magic Skill]].
* ''#parum <name>'': Two old tritan names work with it: Skytlurk  (#parum lurk) and Mouboo (#parum boo), but the first one systematically gives you a [[Warped Log]] as you don't know how a Skytlurk looks like. Unless ''#abizit'' tells you that you have at least  "a very good control on your magic" it is likely your spell will fail. When [[Auldsbel]] sees a [[Mouboo Figurine]] that '''you created''' (you can't buy one and do it), he accepts you as a true apprentice and gives you his blessing (5,000 EXP and the [[Transmutation Magic Skill]] level 2).
* ''#gole'' converts [[Pile of Ash|Piles of Ash]] to [[Sulphur Powder]].
* ''#patviloree'' crafts a [[Short Tank Top]].
* ''#patloree'' crafts a [[Tank Top]] - Auldsbel will ask you for 20 [[Mauve Herb]]s.
* ''#patmuploo'' crafts a [[Cotton Shirt]] - Auldsbel will ask you for 10 [[Scorpion Stinger]]s.
* ''#kularzufrill'' converts [[Raw Log]]s to [[Arrow]]s - Auldsbel will ask you for 20 [[Raw Log]]s and rewards you with 1,000 EXP.
 
 
'''Note:''' All the Transmutation Magic level 1 spells require [[General Magic Skill|General Magic]] level 2.
 
'''Costs:'''
* 20 [[Mauve Herb]]s
* 10 [[Scorpion Stinger]]s
* 20 [[Raw Log]]s
 
'''Reward:'''
* [[Transmutation Magic Skill]] level 2
* 6,000 EXP
* Spells mentioned above
 
 
===Helping With Experiments===
 
You can help [[Auldsbel]] with his experiments now to earn gold and EXP. You do not have to know magic to perform this section.
 
For further information check [[Helping With Experiments]].
 
 
==Rauk The Alchemist==
 
[[Rauk The Alchemist]] is located in the [[Woodlands]], west of [[Hurnscald]]. He also make dyes, knows about potion recipes, and transmutes Iron ore and Ashes to powders.
 
 
For the [[Mana Potion]], just like [[Legacy_Wyara|Wyara]] and [[Auldsbel]], you must have already touched the [[Mana Seed]] before you can ask [[Rauk The Alchemist|Rauk]] what he knows about it, but since he will ask you for 1 [[Pearl]], 1 [[Bottle of Water]], 30 [[Mauve Herb]]s, 20 [[Gamboge Herb]]s and 5 [[Pile of Ash|Piles of Ash]] you better stick to [[Legacy_Wyara|Wyara]].
 
You might want to come back to Rauk for his [[Rauk_The_Alchemist#Powder_Making|Powder Making]] offer since [[Iron Powder]] and [[Sulphur Powder]] are frequently used as ingredients for certain spells. Take him as second option though since trading with other players usually is less expensive for you.
 
 
==Magic Swords==
 
[[File:DimondSword.png|thumb|200px|The Sister Sword near [[Dimond's Cove]].]]
[[File:CaveSword.png|thumb|200px|The Brother Sword in Hurnscald's Caves.]]
 
The [[Magic Swords]] are two among the 4 that are buried in a rock. Two of them will teach you the War Magic spells.
 
 
The "sister" stands in the middle of the river separating the Dimond's Cove from the woods to the west. You can only see it from the west bank.
 
The "brother" stands in the river in the cave underneath the [[Hurnscald]]'s Inn. You can only see it from the west bank.
 
 
Spells and Skills taught by the Magic Swords:
 
* ''#flar'' (Sister Sword)
* ''#chiza'' (Brother Sword)
* [[War Magic Skill]] level 2 (Sister Sword) - Costs: 1,000 [[Aidan And Ishi's Monster Points|Monster Points]] - Reward: 5,000 EXP
* ''#upmarmu'' (Sister Sword) - Costs: 5,000 [[Aidan And Ishi's Monster Points|Monster Points]] - Reward: 1,000 EXP
* ''#frillyar'' (Brother Sword) - Costs: 5,000 [[Aidan And Ishi's Monster Points|Monster Points]] - Reward: 1,000 EXP
* ''#ingrav'' (Sister Sword) - Costs: 1 [[Iron Ore]] and 10,000 [[Aidan And Ishi's Monster Points|Monster Points]] - Reward: 1,000 EXP
 
 
'''Hints:'''
* If one refuses to talk with you, then try the other one.
* ''#upmarmu'', ''#frillyar'' and  ''#ingrav'' require the [[General Magic Skill]] level 2.
 
'''Costs:'''
* 21,000 [[Aidan And Ishi's Monster Points|Monster Points]]
* 1 [[Iron Ore]]
 
'''Reward:'''
* [[War Magic Skill]] level 2
* 8,000 EXP
* Spells mentioned above
 
 
==Hinnak==
 
[[File:Hinnak.png|thumb|200px]]
 
[[Hinnak]] is located north of [[Hurnscald]]. After you helped him to get rid of the [[Pinkie]]s in the [[Farmer's Scythe]] Quest, he asks for a [[Beer]]. When you give him one, he will tell you a scary and funny story and you will learn the ''#kalmurk'' spell.
 
'''Prerequisites:'''
* [[Farmer's Scythe]]
 
'''Costs:'''
* 1 [[Beer]]
 
'''Reward:'''
* ''#kalmurk'' spell
 
 
==Hurnscald Town Hall Bookshelf==
 
On the first floor of Hurnscald's City hall, search for a book in the western bookshelf. When you're skilled enough in magic, you can understand what is written inside and learn the ''#zukminbirf'' spell which allows you to transmute [[Iron Ore]] into [[Iron Powder]]. To avoid wasting Iron Ores, do not try it before ''#abizit'' says that "you are in very good control of your magic".
 
'''Prerequisites:'''
* [[General Magic Skill]] level 2
* [[Transmutation Magic Skill]] level 2
 
'''Costs:'''
* none
 
'''Reward:'''
* ''#zukminbirf'' spell
 
 
==Nina==
 
Nina is a small girl playing just near the south entrance of Tulimshar's south bazaar. If you find how to speak to her she will tell you about the ''#itenplz'' spell.
 
'''Costs:'''
* none
 
'''Reward:'''
* ''#itenplz'' spell
 
 
==Tondar==
 
Tondar is the Tulimshar Magic School director. Though the school doesn't accept students at the moment, he may teach you the very important ''#abizit'' spell. However, like many other spells you can already use it before learning from him...
 
'''Costs:'''
* none
 
'''Reward:'''
* ''#abizit'' spell
 
 
 
==Light and dark path of magic==
 
In [[The Mana World]] there are two different types of mages: ones that follow the light path and ones that follow the dark one instead. Now it's time to choose between those paths.
 
 
Being on the dark path makes you unable to learn Nature [[Magic]] with [[Legacy_Wyara|Wyara]] or Astral [[Magic]] with [[Legacy_Sagatha|Sagatha]]: if you chose the Dark Path of [[Magic]], the [[Earth Spirit]] will only teach you Nature [[Magic]]. [[Legacy_Wyara|Wyara]] and [[Legacy_Sagatha|Sagatha]] will refuse to speak to you. On the other hand you can only learn the [[Dark Magic Skill]] along with dark magic spell on the dark path.
 
 
<span style="color:#ad1818;">'''WARNING: It's not possible to change the paths once you have started this, so think twice before starting to follow either the light or dark path!'''</span>
 
 
===Light path: Wyara===
 
[[Legacy_Wyara|Wyara]] has two more missions for you. One is saving an old tree, another one is curing a [[Mouboo]]. Of course you will get rewards by doing so, but much more important it will make [[Legacy_Sagatha|Sagatha]] help you to improve your magic.
 
 
====Old Druid Tree====
 
[[File:Sagatha.png|thumb|150px]]
 
If you speak to [[Legacy_Wyara|Wyara]] about training you once you are Level 2 in the [[General Magic Skill]], she will talk you about a dying tree in the desert southeast from [[Tulimshar]] that needs to be helped. Use the ''#kaflosh'' [[Spells|spell]] (requires [[Nature Magic Skill]] and [[General Magic Skill]], both at Level 2). You also need to hug the tree by typing in your chat tab: '''"/me hugs tree"'''  while being next to the tree.
 
'''Warning to Manaplus users''': A Manaplus-TMW server incompatibility prevents the /me command to be correctly handled when you use colored text. Set your text color to default before hugging the tree.
 
'''Costs:'''
* None
 
'''Rewards:'''
* 20,000 EXP
 
 
====Injured Mouboo====
 
[[File:injuredmouboo.png|thumb|150px]]
 
Begin by going west from [[Hurnscald]], then proceed north from [[Auldsbel]]'s house. Enter the cave with a "Danger" sign near it (the other entrance is the path to [[Mana Seed]] cave). The [[Mouboo]] is located on the 2nd level at the south end outside once you are out of the cave. You can use the ''#inma'' spell, "#inma mouboo" (''not'' "#inma boo") on the injured Mouboo to heal it but you '''must''' have Level 2 Life [[Magic]] first. If you don't have Life [[Magic]] Level 2, then give it a [[Large Healing Potion]].
 
'''Costs:'''
* None if using ''#inma''
* [[Large Healing Potion]]
 
'''Large Healing Potions can be crafted by:'''
* [[Caul The Alchemist]]
 
'''Reward:'''
* 5,000 EXP
 
 
 
===Dark path: Earth Spirit===
 
[[File:Earthspirit.png|thumb|150px]]
 
The [[Earth Spirit]] stands in the [[Tulimshar]]'s desert. Go south of the [[Soul Menhir]] located at Tulimshar through the gate and head east. In the eastern part of this map you will find a well. The Earth Spirit is in this well so just talk to it.
 
 
====Injured Mouboo====
 
While light mages have to save the [[Mouboo]], dark mages have to kill it with a [[Bone Knife]]. Note that '''you have to be level 45''' or higher to be able to kill it.
 
Begin by going west from [[Hurnscald]], then proceed north from [[Auldsbel]]'s house. Enter the cave with a "Danger" sign near it (the other entrance is the path to [[Mana Seed]] cave). The [[Mouboo]] is located on the 2nd level at the south end outside once you are out of the cave.
 
Speak to the [[Mouboo]] while having the [[Bone Knife]] equipped in order to kill it.
 
'''Reward:'''
* [[Turtleneck Sweater|Black Turtleneck Sweater]]
* 100 EXP
 
 
====Old Druid Tree====
 
Instead of saving the tree you the [[Earth Spirit]] wants you to cut off a branch of it. The tree is in the same map as the spirit, just a bit more northwest. Speak to it and cut off a branch while having the [[Bone Knife]] equipped.
 
'''Reward''':
* [[Druid Tree Branch]]
 
 
====Earth Spirit====
 
In order to become the [[Earth Spirit]]'s student you will need to bring it the [[Druid Tree Branch]] and to pay 100,000 GP as enrollment fee.
 
Furthermore the Earth Spirit will teach you some [[Nature Magic Skill]] spell, namely #plugh and #betsanc but asking for 20,000GP for each spell that it teach you.
 
 
'''Costs:'''
* [[Druid Tree Branch]]
* 140,000 GP
 
'''Reward:'''
* 6,000 EXP
* ''#plugh'' spell
* ''#betsanc'' spell
 
==Light path: Sagatha==
 
[[File:NPCSagatha.png|frame]]
 
[[Legacy Sagatha|Sagatha]] will only really talk to you if you are on the light path of magic and once you have achieved Level 2 in the [[General Magic Skill]] and [[Nature Magic Skill]]. Also your evil monster kill count must be greater than your innocent creature kill count. However, she has her own ideas of good and evil monsters. Take a look at below table to see which ones she consideres as good and which as evil. The number (#) indicates how much it affects Sagatha. The "unhappiness" of Sagatha is limited to 15 so you don't have to kill a lot of scorpions to make her be happy.
 
 
{| style="border: 2px solid #99ee99; font-size:85%" cellspacing="2" cellpadding="3" align="center"
! style="background:#99ee99;" | Good
! style="background:#99ee99;" | Bad
|-
| style="background:#eefaff;" | [[Squirrel]] (2)
| style="background:#eeffee;" | [[Vicious Squirrel]]
|-
| style="background:#eefaff;" | [[Fluffy]] (3)
| style="background:#eeffee;" | [[Scorpion]]
|-
| style="background:#eefaff;" | [[Easter Fluffy]] (3)
| style="background:#eeffee;" | [[Angry Scorpion]]
|-
| style="background:#eefaff;" | [[Reinboo]] (3)
| style="background:#eeffee;" | [[Red Scorpion]]
|-
| style="background:#eefaff;" | [[Santaboo]] (3)
| style="background:#eeffee;" | [[Black Scorpion]]
|-
| style="background:#eefaff;" | [[Pollett]] (3)
| style="background:#eeffee;" | [[Wicked Mushroom]]
|-
| style="background:#eefaff;" | [[Mouboo]] (4)
| style="background:#eeffee;" | [[Demonic Mouboo]]
|-
| style="background:#eefaff;" | [[Pinkie]] (3)
| style="background:#eeffee;" | [[Bluepar]]
|}
 
 
'''Reward:'''
* [[Astral Magic Skill]]
* 5,000 EXP
 
'''Spells taught by Sagatha:'''
* #chipchip
* #plugh
* #kalrenk
* #kalakarenk
* #kaflosh
* #betsanc
* #asorm
 
==Dark path: Waric==
 
[[File:Waric.png|frame]]
 
[[Waric]] is a mighty wizard living in the Hideout, in the Woodland Cave. He owns the knowledge of a vicious and not very well known kind of magic, he has the  [[Dark Magic Skill|Dark Magic skill]].
 
:<span style="color:#ff0000; font-size:100%">'''Warning !!'''</span>
If you decide to learn Dark Magic you will not be able to learn [[Astral Magic Skill|Astral]] Magic from [[Sagatha]] anymore.
 
'''Prerequisites:'''
* You must have already done the [[Orum Quest]] and the [[Orum and Waric follow-up quest|Orum follow-up Quest]] before you ask Waric what to teach you Dark Magic.
* You must have killed the injured mouboo and cut the Druid Tree to be on the Dark Path of Magic. But it's not needed to talk and doing the [[Magic Quests#Dark path: Earth Spirit|Earth Spirit]] quest.
 
'''<span style="color:#006fff">[[Spells]]</span>''' taught by Waric:
* ''#helorp''
* ''#phlex''
* ''#halhiss''
 
 
[[Category:Quest]]

Revision as of 02:28, 11 October 2019