From The Mana World
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The Mana World is a project that tries to create a free and open source MMORPG game with the looks of "old-fashioned" 2D RPG games such as those released for the SNES / Super Famicom in the 90's. The game client is, and will continue to be, free to download, and there isn't, and won't be a monthly fee.
The Mana World is a project that tries to create a free and open source MMORPG game with the looks of "old-fashioned" 2D RPG games such as those released for the SNES / Super Famicom in the 90's. The game client is, and will continue to be, free to download, and there isn't, and won't be a monthly fee.


The Mana World aims to be a unique place for people to interact by not only fighting but also forming a community, a microcosm inside the game. Although the game is dynamic and does not have a linear story, it should include background information, like a [[Backstory|History]] (Currently being worked on), politics, culture, countries, tribes, climate...
The Mana World aims to be a unique place for people to interact by not only fighting but also forming a community, a microcosm inside the game.
 
The game should include background information to give it the altern reality feel, i.e.: [[Backstory|History]] (Currently being worked on), politics, culture, countries, tribes, climate...


The player's story is built with Quests and the interaction. For this end, Quests should lead to other, Quest(s). Quests should also encourage forming groups/parties so as to promote the community feel, therefore contributing to fulfill the objectives of the game.
The player's story is built with Quests and the interaction. For this end, Quests should lead to other, Quest(s). Quests should also encourage forming groups/parties so as to promote the community feel, therefore contributing to fulfill the objectives of the game.


Additionally, the developers care about cross compilable source code and efficient resource management in order to make the game playable on as many platforms and operating systems as possible. Low end hardware such as x86 PIIs or G3 PPCs should be the minimum requirement.
Additionally, the developers care about cross compilable source code and efficient resource management in order to make the game playable on as many platforms and Operating Systems as possible. Low end hardware such as x86 PIIs or G3 PPCs should be the minimum requirement.

Revision as of 14:11, 31 July 2007

The Mana World is a project that tries to create a free and open source MMORPG game with the looks of "old-fashioned" 2D RPG games such as those released for the SNES / Super Famicom in the 90's. The game client is, and will continue to be, free to download, and there isn't, and won't be a monthly fee.

The Mana World aims to be a unique place for people to interact by not only fighting but also forming a community, a microcosm inside the game.

The game should include background information to give it the altern reality feel, i.e.: History (Currently being worked on), politics, culture, countries, tribes, climate...

The player's story is built with Quests and the interaction. For this end, Quests should lead to other, Quest(s). Quests should also encourage forming groups/parties so as to promote the community feel, therefore contributing to fulfill the objectives of the game.

Additionally, the developers care about cross compilable source code and efficient resource management in order to make the game playable on as many platforms and Operating Systems as possible. Low end hardware such as x86 PIIs or G3 PPCs should be the minimum requirement.