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==How to generate the main page==
Since this is an redirect page now, we could use <nowiki>{{I18n|page=Monsters}}</nowiki> to link directly to the correct English page. By doing it that way would reduce a useless click. However this would break the link to the Italian language version. Any thoughts about this? [[User:EJlol|EJ]] ([[User talk:EJlol|talk]]) 07:17, 20 June 2020 (UTC)
The main article is generated by a python script that creates the monster page in wikicode from the eAthena configuration files, the script can be found on the [[Talk:Monster reference/Scripts|scripts subpage]].
 
''Please use the python script to update the page, as manual changes may be overwritten by someone pasting in the output given from running the script.''
 
== Strength of Red Scorpion ==
Wasnt the RED scorpion supposed to be a miniboss? that HP seems kinda low for one :o
--[[User:Bear|Bear]]
 
Cool, I was thinking about bosses too.
I believe that Red Guy is like a boss. There are too many snakes and spiders, a DRAGON should be a good idea for a boss. But ONLY ONE DRAGON, please.
--[[User:BrightCiro|BrightCiro]] (Ciro Leonardo, the char)
 
== [FIXED] Agressive/nonagressive monsters? ==
Is there an easy way to list this attribute? [[User:Hoogli|Hoogli]] 21:02, 18 April 2008 (CEST)
 
:Another column for attributes (aggressive, cowardly, etc.) or name highlighting. &mdash; [[User:Jaxad0127|<span style="color: #160196">Jaxad</span>]][[User Talk:Jaxad0127|<span style="color: #5B038F">0127</span>]] 01:48, 19 April 2008 (CEST)
 
:: I will take a look on this the next time I am working on the script, unless someone else wishes to take a look? (This is the first time I’m working with python.) ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 23:45, 28 October 2008 (CET)
 
::: Ok. Last night I added this information to the script (not updated on the wiki yet). But I am not sure how to show it, a few suggestions follows. I did not want to put it in an additional column as the table is quite wide already (it will soon, if not already, get too wide for narrow screens/windows).
::: The traits that TMW currently uses are as follows (either on/off): Moveable/Cannot move · Loots/Does not loot · Aggressive/Does not attack on sight · Assists/Does not help its friends · <A trait that may be related to a boss; currently Santa Slimes and Spiders have this, unsure what it really does...> · Has attack/Does not have any attack. Which ones should be shown, and more importantly to me, how? Suggestions welcome. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:00, 30 October 2008 (CET)
 
===Formatting examples===
'''Version 1'''—‘unusual’ mob traits listed below the name
{| border="1" cellspacing="0" cellpadding="5" width="100%" align="center"
! style="background:#efdead;" | Image
! style="background:#efdead;" | Name
! style="background:#efdead;" | ID
! style="background:#efdead;" | HP
! style="background:#efdead;" | DEF
! style="background:#efdead;" | ATT
! style="background:#efdead;" | EXP
! style="background:#efdead;" | JEXP
! style="background:#efdead;" | Drops
|-
| align="center" | [[Image:Spider.png]]
| Spider<br />''Loots''<br />''Aggressive''<br />''Assists''
| align="center" | 1012
| align="center" | 800
| align="center" | 4%
| align="center" | 70-85
| align="center" | 375
| align="center" | 280
| Treasure Key (5%)<br>Apple (1%)
|}
* Doesn’t look good, though the formatting could be changed. Not sure about this idea. In my current version of the python script this is how I tested it; the following is displayed: Cannot move, Loots, Is aggressive, Assists, Do not attack. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:00, 30 October 2008 (CET)
 
'''Version 2'''—aggressive mobs has their name listed in red
{| border="1" cellspacing="0" cellpadding="5" width="100%" align="center"
! style="background:#efdead;" | Image
! style="background:#efdead;" | Name
! style="background:#efdead;" | ID
! style="background:#efdead;" | HP
! style="background:#efdead;" | DEF
! style="background:#efdead;" | ATT
! style="background:#efdead;" | EXP
! style="background:#efdead;" | JEXP
! style="background:#efdead;" | Drops
|-
| align="center" | [[Image:Spider.png]]
| <span style="color:#ad1818">Spider</span>
| align="center" | 1012
| align="center" | 800
| align="center" | 4%
| align="center" | 70-85
| align="center" | 375
| align="center" | 280
| Treasure Key (5%)<br>Apple (1%)
|}
* Well works quite nicely for aggressive. But the other traits? ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:00, 30 October 2008 (CET)
 
'''Version 3'''—a combination of the two previous alternatives
{| border="1" cellspacing="0" cellpadding="5" width="100%" align="center"
! style="background:#efdead;" | Image
! style="background:#efdead;" | Name
! style="background:#efdead;" | ID
! style="background:#efdead;" | HP
! style="background:#efdead;" | DEF
! style="background:#efdead;" | ATT
! style="background:#efdead;" | EXP
! style="background:#efdead;" | JEXP
! style="background:#efdead;" | Drops
|-
| align="center" | [[Image:Plant-Alizarin.png]]
| Alizarin Plant<br /><span style="color:#ad1818">Stationary</span>
| align="center" | 1032
| align="center" | 1
| align="center" | 100%
| align="center" | <span style="color:#ad1818">N/A</span>
| align="center" | 1
| align="center" | 1
| Alizarin Herb (30%)<br>Alizarin Herb (30%)<br>Alizarin Herb (30%)
|-
| align="center" |
| Silkworm
| align="center" | 1035
| align="center" | 1
| align="center" | 2%
| align="center" | 0
| align="center" | 1
| align="center" | 100
| Silk Cocoon (50%)
|-
| align="center" | [[Image:Sleepflower.png]]
| Flower<br /><span style="color:#ad1818">Stationary</span>
| align="center" | 1014
| align="center" | 700
| align="center" | 0%
| align="center" | 70-75
| align="center" | 375
| align="center" | 110
| Petal (5%)<br>Coin Bag (4%)<br>Apple (1%)<br>Arrow (1%)<br>Empty Bottle (0.10%)
|-
| align="center" | [[Image:Spider.png]]
| Spider<br ><span style="color:#ad1818">Assists</span>
| align="center" | 1012
| align="center" | 800
| align="center" | 4%
| align="center" | 70-85<br ><span style="color:#ad1818">Aggressive</span>
| align="center" | 375
| align="center" | 280
| Treasure Key (5%)<br>Apple (1%)<br ><span style="color:#ad1818">Picks up loot</span>
|}
* I think I like this the most, but I have not yet decided upon where to put the traits or how to format them. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:00, 30 October 2008 (CET)
::I support this one. Those locations are fine too. &mdash; [[User:Jaxad0127|<span style="color: #160196">Jaxad</span>]][[User Talk:Jaxad0127|<span style="color: #5B038F">0127</span>]] 14:12, 30 October 2008 (CET)
:: This one is used for now. Script updated and main page regenerated. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 16:52, 30 October 2008 (CET)
 
== Accuracy/Evade ==
Wouldn't it effective to put down the accuracy and evade rates of enemies as well? It would help take the guessing game out and prevent further deaths of players via play-testing. (Esp. mountain snakes)
Since I am making an evade character, it would be nice to know the % to hit so I can adjust my evade accordingly so I dont go overboard and be weaker than I could be.
 
Scan9
: I am personally unsure whether I would want to display these secondary stats (secondary as in calculated by some formula from the primary stats). ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:56, 9 November 2008 (CET)
 
== Bug or format change? ==
 
Trying to run mobtowiki now in June 2010 there's something that's definitely changed, or I'm doing something wrong.
 
  mob_db: Warning, monster-line with ID 0 has 19 values instead of 57
  Traceback (most recent call last):
    File "bin/mobtowiki", line 434, in <module>
      monsters = parsemonsters(f);
    File "bin/mobtowiki", line 216, in parsemonsters
      o.mutstr        = saveint(values[56])  # Mutation strength
  IndexError: list index out of range
 
Used gitorious.org/tmw-eathena-data/mainline/blobs/raw/master/db/mob_db.txt for monsters and gitorious.org/projects/tmw-eathena-data/repos/mainline/blobs/raw/master/db/item_db.txt for items. Can't include links, since captchas don't work today on my browser. (Add http etc to the start.)
 
(Update: [[User:Szczur]] seems to have an up-to-date monster list now. - [[User:Byakushin|Byakushin]] 09:01, 29 June 2010 (UTC))
 
== [FIXED] Broken Link ==
This link at the top of the monster list ( [http://themanaworld.svn.sourceforge.net/viewcvs.cgi/themanaworld/server-data/trunk/db/mob_db.txt?view=markup]) returns:
 
"
An Exception Has Occurred
 
The root "viewcvs.cgi" is unknown. If you believe the value is correct, then please double-check your configuration.
HTTP Response Status
 
404 Repository not found
"
 
This needs to be fixed.
 
: Fixed in an earlier revision. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 10:32, 28 October 2008 (CET)
 
== [FIXED] Question ==
 
What's MOBP? Mob points? Someone changed '''Job Exp.''' for '''Mobp.''' in the monster table.
I didn't changed it back because i don't know what it is. [[User:Gring0|Gring0]] 19:36, 28 October 2008 (CET)
 
:I think Kess meant monster points (for the "quest" in Tulimshar). THose aren't stored in the monster DB yet. I changed teh script back, feel free to regenerate the page. &mdash; [[User:Jaxad0127|<span style="color: #160196">Jaxad</span>]][[User Talk:Jaxad0127|<span style="color: #5B038F">0127</span>]] 20:26, 28 October 2008 (CET)
 
::Yes, I do not know what I was thinking making that change. I probably had a very “bright” moment or some such. The main page will be updated shortly. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 23:45, 28 October 2008 (CET)
 
== Links to quests ==
[[User:Siorinex|Siorinex]] added links to quests from item drops, while a generally speaking great idea, I think such information has a more practical use in the [[Item Reference]]. For now this information will be lost by me updating the page with the script, but [http://wiki.themanaworld.org/index.php?title=Monster_reference&diff=10632&oldid=10625 here is a link to the changes].
 
Some thoughts on what could be done:
* Have specific wiki page for each item, then the monster drops could be linked to their respective pages.
* Leave the items out of the [[monster reference]], but add a link somewhere to the [[Item Reference]].
 
For now I will add a link to the item reference. To create individual item pages is something I am not prepared/willing to undertake. In any regard I think such a thing would better wait till the move to tmwserv or at least till after a rebalance of the current game. ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 14:56, 9 November 2008 (CET)
 
== More details ==
 
I manually edited the article without noticing the warning... oops. Anyway, I think there should be information on shearable creatures (#chipchip), and a "notes" section to add details specific to each monster (e.g., killing bats is a good way to make money). [[User:Hoogli|Hoogli]] 20:31, 17 August 2009 (UTC)
 
: When I first noticed your edits I started to update the script that generates this page, but adding information for poison is too big for me currently (I don’t know Python really, I just tweaks what is already there). I will make another try later this week (the poison information is available in another file and somehow I have to append it into the current data structure).
: As for the formatting changes. Where to put the information is really easy to change within the script. The hard part is to make it look nice and not getting a too wide table. Suggestions and ideas are very much welcome.
: Personally I think information of the kind what monsters are part of magic spells belong to the magic pages and currently non-existing monster specific pages. My ideas for the latter is:
:* Each monster gets its own wiki page
:* That wiki page is based on a template
:* Most of the stats should regularly be updated by a script, sectionwise (by a wiki bot?)
:* Further information could be added manually, in those sections not edited by the script(s)
:* As not to pollute the wiki I have had in mind to wait with this until tmwserv is released and use that server’s monster stats (I will personally not get around to this anytime soon)
:* An overview like the current table would still be available (with links to the specific monsters of course), but with less stats
:* And similar for the items
: ''Note to self'': Add warning about manual editing to each editing section of the wiki code.
: Thanks for your help and suggestions! ✎ [[User:Kess|Kess]]<sup>[[User talk:Kess|☽]]</sup> 03:57, 18 August 2009 (UTC)
 
== Recent changes ==
 
The new table has some errors due do the following changes:
- the second column (Name) is used as picture identifier directly since they are unique within the mob_db
- the mob name is extracted from third column (Jname) that previously had human readable naming
 
Moreover, the table can additionally include the following calculated information if desired:
- Cashflow, the probable amount of gp gained for selling the drops at their respective rate for a single mob
- Evade
- Accuracy
- Critical (%)
- All secondary data (from mob_db)
- Other statistical data combining item_db with mob_db
 
[[User:Yojiro|Yojiro]] 05:17, 31 July 2011 (CEST)

Revision as of 07:17, 20 June 2020

Since this is an redirect page now, we could use {{I18n|page=Monsters}} to link directly to the correct English page. By doing it that way would reduce a useless click. However this would break the link to the Italian language version. Any thoughts about this? EJ (talk) 07:17, 20 June 2020 (UTC)