From The Mana World
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Just some notes.
Just some notes.


==Premise==
* Every equipment piece is unique.
* Weapons affect attack mechanics.
* Armors affect received damage.
* All items can optionally affect every basic and computed attribute positive or negative, percentual or absolute.





Revision as of 07:33, 5 November 2007

Just some notes.

Premise

  • Every equipment piece is unique.
  • Weapons affect attack mechanics.
  • Armors affect received damage.
  • All items can optionally affect every basic and computed attribute positive or negative, percentual or absolute.


Weapons

Properties by formula:

  • Weapon family and thus the skill used
  • Attack Zone
  • Attack speed
  • Penetration
  • Ratio between strength and dexterity required

Properties by material:

  • Damage
  • Durability
  • Attribute requirements
  • Weight

Armors (Including headgear, pants, gloves and shoes)

Armors require level because they are the status symbols #1 in MMORPGs.

Properties by formula:

  • Sprite used

Properties by material:

  • Default coloration of sprite
  • Physical defence
  • Magical defence
  • Elemental modifier
  • Level requirement
  • Weight

Jewlery

Properties by formula:

  • Equipment slot used

Properties by material:

  • Attribute boni

Potions

Properties by formula:

  • Weight

Properties by material:

  • Effect