From The Mana World
(New page: ==Damage calculation== ''Classes also use very different stats. For example precision weapons do not require a lot of strength to use. While puncture weapons do not require a lot of agilit...)
 
m (small clarification)
Line 2: Line 2:
''Classes also use very different stats. For example precision weapons do not require a lot of strength to use. While puncture weapons do not require a lot of agility. This can be done by use formulas to increase the amount of damage based on stats, similar to how it already works.''
''Classes also use very different stats. For example precision weapons do not require a lot of strength to use. While puncture weapons do not require a lot of agility. This can be done by use formulas to increase the amount of damage based on stats, similar to how it already works.''


This will be a balancing nightmare. When we designed the [[Attributes|attribute system]] we explicitely decided to avoid having this to keep it simple. As an alternative approach I would suggest to use attributes as prerequisites to be able to use weapons.
This will be a balancing nightmare. When we designed the [[Attributes|attribute system]] we explicitely decided to avoid having this to keep it simple. As an alternative approach I would suggest to use minimum attributes to be able to equip weapons (or use them without a severe penalty).
--[[User:Crush2|Crush]] 12:55, 28 May 2009 (UTC)
--[[User:Crush2|Crush]] 12:55, 28 May 2009 (UTC)

Revision as of 15:26, 28 May 2009

Damage calculation

Classes also use very different stats. For example precision weapons do not require a lot of strength to use. While puncture weapons do not require a lot of agility. This can be done by use formulas to increase the amount of damage based on stats, similar to how it already works.

This will be a balancing nightmare. When we designed the attribute system we explicitely decided to avoid having this to keep it simple. As an alternative approach I would suggest to use minimum attributes to be able to equip weapons (or use them without a severe penalty). --Crush 12:55, 28 May 2009 (UTC)