User:Freeyorp/Patches/BETA/Add make-Terranite-Arrow Spell
From The Mana World
WARNING: This patch is part of a collection of very beta patches.
From 3f02cbd55b6018938aa6d0b0cf4367000e519f0c Mon Sep 17 00:00:00 2001 From: Freeyorp <Freeyorp101@[email protected]> Date: Fri, 17 Jul 2009 15:31:15 +1200 Subject: [PATCH] Add make-terranite-arrows spell. This is still BETA, exact probabilities yet to be fine-tuned. --- conf/magic.conf.template | 25 +++++++++++++++++++++++++ 1 files changed, 25 insertions(+), 0 deletions(-) diff --git a/conf/magic.conf.template b/conf/magic.conf.template index 707a771..bd90816 100644 --- a/conf/magic.conf.template +++ b/conf/magic.conf.template @@ -547,6 +547,31 @@ SPELL merge-concentration-potions : "#T16" = THEN CALL set_var(MAGIC_FLAGS, 1, MFLAG_MADE_CONC_POTION_SHIFT, 1); CALL gain_xp(4); +SPELL make-terranite-arrows : "#T17" = + LET level = 1 + school = TRANSMUTE + IN (MANA 20, CASTTIME 8000, + REQUIRE skill(caster, MAGIC) > level, + REQUIRE skill(caster, school) > level, + COMPONENTS ["PEARL"]) + => ( (COMPONENTS [50 * "IronArrow"]) + => EFFECT CALL adjust_spellpower(school); + CALL default_effect(); + temp = 0; + IF (random(200) + random(50 + spellpower >> 2) + random(max(300 - spellpower / 6,5)) + random(experience >> 3) + experience >> 5 > 350) + THEN temp = 1; + CALL create_item(if_then_else(temp,"TerraniteArrow","IronArrow"), if_then_else(temp,1 + spellpower / 80 - random(max(spellpower / 70, 6)) + sqrt(experience) >> 5,min(40,random(40)+random(20))), if_then_else(random(2), if_then_else(random(2), "IronArrow", "IronOre"), "TerraniteOre"), if_then_else(temp,4000,350)); + CALL gain_xp(4); + | ( MANA 8, + COMPONENTS [50 * "Arrow"]) + => EFFECT CALL adjust_spellpower(school); + CALL default_effect(); + temp = 0; + IF (random(180) + random(50 + spellpower >> 2) + random(max(280 - spellpower / 6,4)) + random(experience >> 3) + experience >> 5 > 380) + THEN temp = 1; + CALL create_item(if_then_else(temp,"TerraniteArrow","Arrow"), if_then_else(temp,1 + spellpower / 85 - random(max(spellpower / 70, 7)) + sqrt(experience) >> 5,min(40,random(40)+random(20))), if_then_else(random(2), if_then_else(random(2), "Arrow", "IronArrow"), "TerraniteOre"), if_then_else(temp,4200,350)); + CALL gain_xp(4); + ) SPELL lay-on-hands (target : STRING) : "#L10" = LET level = 1 -- 1.6.0.4