User:Kage/patches/easerv-fix-heal-effect
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From b331356270093070be635f4b5d96a884b29d4fe7 Mon Sep 17 00:00:00 2001 From: Chuck Miller <[email protected]> Date: Thu, 21 May 2009 08:16:09 -0400 Subject: [PATCH] Makes sure we tell the client to remove the healing effect --- src/map/pc.c | 6 ++++++ 1 files changed, 6 insertions(+), 0 deletions(-) diff --git a/src/map/pc.c b/src/map/pc.c index 64e66d7..84dc028 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5000,6 +5000,12 @@ int pc_damage(struct block_list *src,struct map_session_data *sd,int damage) // Character is dead! + // [Kage] Make sure the healing effect doesn't play + if (sd->special_state.heal_effect) { + sd->special_state.heal_effect = 0; + clif_status_change(&sd->bl, SC_HEALING, 0); + } + sd->status.hp = 0; // [Fate] Stop quickregen sd->quick_regeneration_hp.amount = 0; -- 1.5.4.3