From The Mana World
m (→‎Profitable to sell to shops: added mention of Arkim's Quest)
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* Pearl - 3,000 GP
* Pearl - 3,000 GP


Killing bats is '''not anymore''' an easy way to make money by selling to NPCs, although [[Arkim's_Bat_Wings|Arkim]] proposes a very short, valuable and redoable forever quest. The Bat Wings (30%) can be sold in great quantities to other players at a low price using TradeBot. Bats aslo drop Bat Teeth (20%) which are not anymore valuable unlike the Daggers (0.7%). They also drop Maggot Slimes (8%) and Bug Legs (4%), both of which are magic supplies. Combined with the relative ease of killing them, bats are an easy way for patient people to make money. The Bats are more numerous in the cave at the west of Hurnscald.
Killing bats is '''not anymore''' an easy way to make money by selling to NPCs, although [[Arkim's_Bat_Wings|Arkim]] proposes a very short, valuable and redoable forever quest (level 20 required). The Bat Wings (30%) can be sold in great quantities to other players at a low price using TradeBot. Bats aslo drop Bat Teeth (20%) which are not anymore valuable unlike the Daggers (0.7%). They also drop Maggot Slimes (8%) and Bug Legs (4%), both of which are magic supplies. Combined with the relative ease of killing them, bats are an easy way for patient people to make money. The Bats are more numerous in the cave at the west of Hurnscald.


Other good targets that drop magic supplies are for example Fire Goblins (Pile Of Ash), Squirrels (Herbs), Log Heads (Roots, Logs) and Spiky Mushrooms (Hard Spike).
Other good targets that drop magic supplies are for example Fire Goblins (Pile Of Ash), Squirrels (Herbs), Log Heads (Roots, Logs) and Spiky Mushrooms (Hard Spike).

Revision as of 03:25, 8 January 2011

This article contains information for players or people interested in playing The Mana World rEvolt. If you're interested for the Classic game, please go to the Classic portal.

This article is for reference purpose

The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.


Because TMW is smaller and more personal than many other MMORPGs, the structure of the economy is slightly different. For one thing, player-to-player trading is more difficult. Also, it is less effective to "buy" prestige through rare items.

Profitable to sell to shops

  • Root - 200 GP
  • Miner Hat - 400 GP
  • Skull - 450 GP
  • Boots - 500 GP
  • Cloth - 500 GP
  • Dagger - 500 GP
  • Fancy Hat - 800 GP
  • Miner Gloves - 1,000 GP
  • Pearl - 3,000 GP

Killing bats is not anymore an easy way to make money by selling to NPCs, although Arkim proposes a very short, valuable and redoable forever quest (level 20 required). The Bat Wings (30%) can be sold in great quantities to other players at a low price using TradeBot. Bats aslo drop Bat Teeth (20%) which are not anymore valuable unlike the Daggers (0.7%). They also drop Maggot Slimes (8%) and Bug Legs (4%), both of which are magic supplies. Combined with the relative ease of killing them, bats are an easy way for patient people to make money. The Bats are more numerous in the cave at the west of Hurnscald.

Other good targets that drop magic supplies are for example Fire Goblins (Pile Of Ash), Squirrels (Herbs), Log Heads (Roots, Logs) and Spiky Mushrooms (Hard Spike).

Profitable to trade with other players

  • Miscellaneous - Bones, Diseased Hearts, Gems (Ruby, Topaz, etc...), Herbs, Terranite Ores
  • Magic ingredients - Ashes, Hard Spikes, Iron Powders, Raw Logs, Roots, Small Mushrooms, Sulphur Powders
  • Quest items - Black Scorpion Stingers, Coals, Iron Ingots, Iron Ores, Raw Logs, Snake Skins, Snake Tongues (Regular, mountain, grass, cave), White Fur
  • Rare items - see below

Commonly traded items

  • Snake Skins - 3,000–5,000 GP
  • Iron Ores - 1,500 GP
  • Coals - 1,000–1,500 GP

Rare drop items

These are obtainable as rare drops, which are usually considered with a drop rate of less than 1%.

  • Jeans Shorts - 5,000–10,000 GP
  • Infantry Helmet - 4,000–10,000 GP
  • Leather Gloves - 5,000–20,000 GP
  • Jeans Chaps - 70,000–90,000 GP
  • Warlord Helmet - 80,000–115,000 GP
  • Warlord Plate Mail - 100,000–200,000 GP
  • Four-Leaf Clover - 500,000–1,000,000 GP

Jack'O drops

These items are droped by one of the most powerful monster in game : Jack'O. They are not rare drops but are difficult to have due to the difficulty of this monster. These can be bought or sold at around 10,000 GP.

  • Axe Hat
  • Bandanna
  • Circlet
  • Ranger Hat
  • Pirate Hat
  • Pumpkin Helmet
  • V-Neck Sweater

Rare items

Items from past events occuring throughout the years such as Easter, Halloween and Christmas.

  • Bunny Ears
  • Cheap Platic Fangs
  • Christmas Elf Hat
  • Easter Eggs (Blue, Green, Purple, Red, Teal, Yellow)
  • Face Mask
  • Funky Hat
  • Mush Hat
  • Santa Cookie
  • Shroom Hat
  • Top Hat

Very rare items

Items given in an old event or in a trivia where an admin gives a wish.

  • Crown
  • Moubootaur Head

Legendary items

Items from various events. These are so difficult to find that they are rarely bought or sold at all. For our purposes, they are priceless.

  • Bottle of Sand
  • Golden Warlord Platemail
  • Scarab Armlet