From The Mana World
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Hurnscald is a calm city which is located near the woodland area. This city is the main center of all quests in game. All players gather into this town to talk, to get their storage or bank, etc...
Hurnscald is a calm city which is located near the woodland area. This city is the main center of all quests in game. All players gather into this town to talk, to get their storage or bank, etc...
==Development History==
After releasing the first woodland map it became apparent that the woodland area needed at least one settlement when it was supposed to expand. Most of the existing indoor and outdoor tiles were made for Tulimshar and were either desert-themed or low quality. Thus the development of two new village tilesets, an indoor and an outdoor tileset, was started under the working title "Woodland Village".
The tilesets were created almost single-handedly by [[User:Crush|Crush]] between autumn 2005 and winter 2006. Crush also did the mapping and the initial NPC scripting of the town. Because of his dedication to this sub-project for over a year, the town was named after him. ''Hurnscald'' is an anagram of ''Crush Land''.
After the to-be-expected initial rush on the new area, the town became rather unpopular with the community, which rather preferred to meet in [[Tulimshar]]. This changed when the [[Hurnscald Mine]] and later the [[Graveyard]] were added in Hurnscalds vicinity. These two difficult but rewarding level areas attracted a lot of high-level players and turned it into the center of the community.

Revision as of 18:14, 5 May 2011

Hurnscald
Map file: 009-1.tmx
Continent: Argaes

Infos

Hurnscald is a calm city which is located near the woodland area. This city is the main center of all quests in game. All players gather into this town to talk, to get their storage or bank, etc...

Development History

After releasing the first woodland map it became apparent that the woodland area needed at least one settlement when it was supposed to expand. Most of the existing indoor and outdoor tiles were made for Tulimshar and were either desert-themed or low quality. Thus the development of two new village tilesets, an indoor and an outdoor tileset, was started under the working title "Woodland Village".

The tilesets were created almost single-handedly by Crush between autumn 2005 and winter 2006. Crush also did the mapping and the initial NPC scripting of the town. Because of his dedication to this sub-project for over a year, the town was named after him. Hurnscald is an anagram of Crush Land.

After the to-be-expected initial rush on the new area, the town became rather unpopular with the community, which rather preferred to meet in Tulimshar. This changed when the Hurnscald Mine and later the Graveyard were added in Hurnscalds vicinity. These two difficult but rewarding level areas attracted a lot of high-level players and turned it into the center of the community.