System commands
- @version
Displays SVN version of the server.
- @rates
Displays the server rates.
Output Example:
Experience rates: Base 1.00x / Job 1.00x
Normal Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x
Boss Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x
Other Drop Rates: MvP 1.00x / Card-Based 1.00x / Treasure 1.00x
- @time
Displays the local server time, along with day/night information.
- @uptime
Show server uptime since last map server restart.
Output Example:
Server Uptime: 3 days, 8 hours, 6 minutes, 4 seconds.
- @refresh @refreshall
Synchronizes the player's position on the client with the one stored on the server.
Additionally, @refreshall will refresh all online players.
- @showexp
Toggles the display of experience gain messages.
- @showzeny
Toggles the display of Zeny gain messages.
Output Example: zeny_from_mobs: yes
- @showdelay
Shows or hides the red "Cannot use the skills" message.
Output Example:
[Storm Gust] Cannot use the skills.
- @noask
Toggles automatic rejection of deals and invites.
- @noks
Toggles Kill Steal Protection.
- @font <0-9>
Sets client font (0 is the default).
- @agitstart @agitend
Starts or ends War of Emperium [FE] by invoking scripts with the OnAgitStart/OnAgitEnd labels.
- @agitstart2 @agitend2
Starts or ends War of Emperium [SE] by invoking scripts with the OnAgitStart2/OnAgitEnd2 labels.
- @pvpon @pvpoff
Enables or disables PvP (Player vs. Player) mode on a map.
- @gvgon @gvgoff
Enables or disables GvG (Guild vs. Guild) mode on a map.
- @skillon @skilloff
Enables or disables skill usage on a map.
- @allowks
Toggles Kill Steal Protection on a map.
- @day @night
Sets the server to day or night mode.
- @sound <filename>
Plays the specified sound.
- @snow @clouds @clouds2 @fog @fireworks @sakura @leaves
Toggles weather effects on your map.
- @clearweather
Stops all weather effects. May require a map change or @refresh for the effect to stop client-side.
- @mapflag <flag> <value 0-1>
Sets a mapflag for the current map (1 = On, 0 = Off).
- @addwarp <map> <x> <y> <npc name>
Creates a warp portal on the character's current coordinates that lasts until the next reboot.
The name parameter is mandatory and if it already exists, the server will automagically assign a name, and it will be displayed only once in the chat window.
Example:
@addwarp prontera 50 50 my_warp_sample
Output:
New warp NPC 'my_warp_sample' created.
- @effect <effect ID>
Creates a visual effect on or around the character.
A list of IDs can be found in '/db/const.txt'.
Descriptions of the effects can be found in '/doc/effect_list.txt'.