From The Mana World
m (changed link for Grimace of Dementia to actual page)
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# There will be a certain percentage for each type of Healing Potion depending on your intelligence stat.
# There will be a certain percentage for each type of Healing Potion depending on your intelligence stat.
# You can also make [[Setzer Quest|Monster Oil]] used into the [[Setzer Quest]].
# You can also make [[Setzer Quest|Monster Oil]] used into the [[Setzer Quest]].
# Then, you can make [[Focusing Skills|Griamce Of Dementia]] for the [[Focusing Skills]].
# Then, you can make [[Grimace of Dementia]] for the [[Focusing Skills]].


'''Hints:'''
'''Hints:'''

Revision as of 05:32, 29 November 2011


Quest Overview
NPCCaul.png
Starting Location 018-2 North of Hurnscald
Level 1
Prerequisites None
Redoable Yes, forever


What To Do:

  1. Go to the north of Hurnscald and enter the mining camp. Inside, you will see Caul.
  2. Ask him about healing potions and give him 1 of each kind of herb.
  3. There will be a certain percentage for each type of Healing Potion depending on your intelligence stat.
  4. You can also make Monster Oil used into the Setzer Quest.
  5. Then, you can make Grimace of Dementia for the Focusing Skills.

Hints:

  • The more you increase your intelligence stat, the better your potion will be.
  • The ingredients used for alchemy are herbs which are dropped by immobile, non-attacking herb "monsters" as well as squirrels. They can be found on the maps south and west of Dimond's Cove and scattered throughout the Woodland area. Herbs exist in 4 different colors: Alizarin (red), Gamboge (yellow), Mauve (purple) and Cobalt (blue).
  • For every potion you brew, a random number between 0 and the intelligence stat of the character is rolled. The result determines the created potion:
Intelligence

Roll

Image Potion Name HP Heal Bonus
0 - 5 Tinypotion.png Tiny Healing Potion +100
6 - 15 Smallpotion.png Small Healing Potion +200
16 - 35 Mediumpotion.png Medium Healing Potion +400
36 - 99 Largepotion.png Large Healing Potion +800

Herbs are dropped by:

  • Mauve Plant (30% 30% +30%)
  • Cobalt Plant (30% + 30% +30%)
  • Gamboge Plant (30% + 30% +30%)
  • Alizarin Plant (30% + 30% +30%)
  • Squirrel (10% each)

Reward:

  • Healing Potion

Total Cost:

  • Herbs