From The Mana World
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Most importantly, if you have the time and a little bit of know how, you can influence the development of the game directly by helping to code TMWServ, scripting new items, making pixel art for new tilesets, NPCs, monsters, etc, as well as mapping. Mapping especially is very simple and done in a freely available editor called Tiled, which you can read more about on the [[Map development]] page.
Most importantly, if you have the time and a little bit of know how, you can influence the development of the game directly by helping to code TMWServ, scripting new items, making pixel art for new tilesets, NPCs, monsters, etc, as well as mapping. Mapping especially is very simple and done in a freely available editor called Tiled, which you can read more about on the [[Map development]] page.


Doing all these things is easier when you are not working alone; indeed, bigger projects can be tackled much faster in groups. Although there is no integrated guild system in the client yet, players have started their own "unofficial" guilds (see [[Guilds]]). They all serve different purposes, but [http://www.holymanaclan.webs.com at least one] (as of this writing) devotes itself to the purpose of furthering the development of the game through the three methods above. Consider joining a guild like this to be a part of a player community that seeks to better the game. You won't be losing your individuality (usually!) in doing so. --[[User:Sertraline|Sertraline]] 21:56, 14 February 2008 (CET)
Doing all these things is easier when you are not working alone; indeed, bigger projects can be tackled much faster in groups. Although there is no integrated guild system in the client yet, players have started their own "unofficial" guilds (see [[Player Groups]]). They all serve different purposes, but [http://www.holymanaclan.webs.com at least one] (as of this writing) devotes itself to the purpose of furthering the development of the game through the three methods above. Consider joining a guild like this to be a part of a player community that seeks to better the game. You won't be losing your individuality (usually!) in doing so. --[[User:Sertraline|Sertraline]] 21:56, 14 February 2008 (CET)

Revision as of 00:09, 10 December 2009

This article contains information for players or people interested in playing The Mana World rEvolt. If you're interested for the Classic game, please go to the Classic portal.

This article is for reference purpose

The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.


Rules and etiquette

The rules of the game, as posted by Platyna are:

  • 1. Do not abuse other players (it means insults, swearing etc. directed to a particular person/s)
  • 2. No bots (and by botting I mean ANY AFK activity in game).
  • 3. No spamming/flooding (including trade spam).
  • 4. No begging.
  • 5. Speak English on public chat.
  • 6. RFC 1855.

Additionally we would advise the following etiquette:

  • 1. Do not drop-steal without permission (drop-steal: take items dropped by a monster someone else killed)
  • 2. Do not kill-steal without permission (kill-steal: kill a monster someone else is fighting to get easy exp)
  • 3. Be polite; take the time to greet people before you ask anything; follow the same etiquette in conversation as you would follow in real life.
  • 4. Don't do unto others what you wouldn't like to be done to you. Don't say to others what you wouldn't like being said to you.

Default controls

Keyboard

Key Action
Arrow move around
Ctrl attack
F1 toggle the online help
F2 toggle profile window
F3 toggle inventory window
F4 toggle equipment window
F5 toggle skills window
F6 toggle minimap
F7 toggle chat window
F8 toggle shortcutbar
F9 show setup window
F10 toggle debug window
Alt+0--Alt+9, - & + show emoticons
S or Alt+S sit down / stand up
Alt+F toggle debug pathfinding feature
Alt+T toggle ignore/allow incoming trades
Alt+P take screenshot
A target nearest monster
H hide all non-sticky windows
G or Z pick up item
Enter focus chat window / send message
Shift hold it when attacking to lock target for auto attack

Tip: The keys listed here are the default keys. To change the keys go to setup -> keyboard.

Mouse

Key Action
Left-click (on character) Attack
Left-click (on item) walk to and pick up
Left-click (on ground) toggle walking in the direction of the cursor
Right-click (on character) context sensitive menu

Tip: When walking using the mouse, your character will automatically use a pathfinding algorithm to take the nearest route to the mouse pointer's location.

Left click to execute default action: walk, pick up an item, attack a monster and talk to NPCs (be sure to click on their feet). Right click to show up a context menu (trade, attack, befriend, ...). Holding [Left Shift] prevents from walking when attacking.

First steps

Also see: Getting started

An animation showing how to equip.

You've spawned in Tulimshar for the first time! Congratulations and welcome to the Mana World. Immediately, you should either press F3 or click Inventory, click on the Cotton Shirt, and click Equip. This will make you less half-naked and increase your defense.

You gain levels by killing monsters. Killing monsters is what you'll be doing most of the time, so you'd better get used to it. You can either click on a monster, or target the nearest one by pressing "A" and "Ctrl" to attack. It is a lot easier to beat a monster if you target and press "Shft" and "Ctrl" together. This will make you attack automatically as long as you don't move.

NPCs (Non-Playable Characters) are characters on the server. You can easily recognize them by their grayish blue name. You can click on them to talk to them. Some of them have quests for you to accomplish, others will sell and buy things from you, and some will heal you. If you walk to the right and down through the gate from where you start out, an NPC named Elanore will heal you for free until you get to Level 10. Note that If you attack by holding down the Ctrl key, you can heal by clicking her at the same time. This should help you speed trough those first 10 levels by fighting fire goblins.

Once you've killed a monster, it dies and looks dead for a few seconds. It may drop an item. You can stand on top of the item and press "G" or "Z" to get the item. If you want to use it, it is in your inventory. If you can't use nor equip it, it might be a quest item or a useless item. Useless items can be sold to the NPC Neko, or any NPC that buys and sells items. Although the prices of the items they sell vary, they always buy from you at the same price. These prices are listed thoroughly on Item reference.

After you've killed enough monsters, you'll have enough Skill points to get job level 3. Either press F5 or click "Skills", select Basic, and click "Up" three times. For the moment only basic skills are implemented in the game, and only the first three levels have a function.

An animation showing how to sit.
  • Level 1 enables the ability to trade with others
  • Level 2 enables the ability to express emotions
  • Level 3 enables character to sit

Press "S" to sit. This makes your automatic recovery go faster. You can also hold "Alt" and press any of the numbers 1 through 9 to emote, or show an emoticon above your head.

Raising your stats

When you gain a level in The Mana World, you are awarded points that you can distribute as you please among the various stats. Essentially, only two routes are beneficial in the long term, and the community refers to them as Warrior, or Melee, and Archer, or Ranged.

INT increases your base MP used for Magic.

Warrior

The Warrior is more difficult to train as it eats up 33% more stat points than an Archer, and is more vulnerable to attack from monsters. However, the Warrior has the greatest potential for making money, because there's no need to purchase arrows. The weapon of choice for a Warrior is a Short Sword.

  • STR is important to increase the base damage of the Short Sword's attack. You can increase this until you are satisfied with your base damage. Note that strength has low priority. For example if your attack does 100 damage,and there's a monster with 390hp you will only beat this monster in less hits when you increase your strength with 30 values. If you use the points required to raise str 30 points on agil and dex instead, you will attack a lot faster and miss less.
  • AGIL this will influence the speed of your attacks
  • VIT is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. It also makes healing items heal you an extra percentage of hp. Always increase this.
  • DEX is important to the Warrior until somewhere in the 50-60 total points range (level 12-14 w/ Scythe [read below]). This is only to ensure that your attacks aren't evaded by high level monsters.
  • LUK is also very important to train because it lowers the amount of critical hits you take, and also raises your critical hit ratio.

Finding a good balance is rather tricky, and players tend to disagree to the ideal ratio. Therefore the best advice I could give you is to take head in what your character really needs during fights, for example if you want to start fighting snakes but can't hit it means it's time to raise dex...

Archer

The Archer is the easiest to train because only two stats are needed to make it strong, and because it can kill monsters more rapidly and efficiently. However, the Archer is dependent on a lot of arrows for its livelihood, and so a lot of inventory weight and money will be taken up by arrows. The strongest weapon for an Archer at this time is the Forest Bow. This can be obtained in two ways: One, by doing the Forest Bow quest, or two, by buying it at the North Pole’s Shop for 20,000 GP.

  • AGI this makes you attack faster, it's very improtant, always raise it.
  • VIT is always important because it raises both defense and maximum health, as well as speeds up your idle healing rate. However as an archer your attacks are ranged, thus you need to rely in this less as opposed to warriors. But eventually you will need this for narrow maps that are crowded with monsters.
  • DEX this is the most important stat for archers because it raises both the accuracy of your attack and adds to the base damage of the Bow. Many Archers are content to stop raising DEX in the 80-90 range, while some others would max it out completely before even starting to touch their vitality.

Malivox

If you ever want to redistribute your status points, this NPC west of Tulimshar's main entrance can reset them, for a high price depending on your current level. Higher your level, higher the price.

Magic

See main article: magic.

Quick walkthrough

The locations of the two bat caves.
  • LVL 1-15:
-Kill maggots and the occasional scorpion. 
-Kill fire goblins while you can heal for free from Elanore. 
(Elanor will only heal while you are level 10 and under.)
  • LVL 13-28:
-Kill pinkies to get a Scythe [Read Below].
-Kill bats, pinkies, squirrels and fluffies. 
(Fluffies give the most average experience.)
The NPCs that sell the best easily-obtained armor.
  • LVL 25-40:
-Kill green slimes, sea slimes, giant maggots and red scorpions. 
-Save up GP and get Light Platemail (+14def)(50k) and a Silk Headband (+10 def)(5k).
-(Bats in the bat cave are weak and only give about 25exp, though for easy GP
  they drop Bat Wings (which sell for 100GP) and Bat Fangs (which sell for 150GP).
  • LVL 38-50:
-Kill red slimes, black scorpions, and logheads. 
-(Save up Raw Logs and GP, get a Forest Bow if you prefer archery).
  • LVL 45-60:
-Kill flowers, evil mushrooms, snakes, spiders, and yellow slimes. 
-Get the Iron Helmets. 
-Finish up the quests and your collection of rare drops.
  • LVL 61-90+:
-Get the setzer and best armour possible. 
-Have fun in the Snake Cave, and don't forget to stack!

More details about the quests are available in Walkthrough/Quests and maps of the current world at User:Superkoop/IngameMap and In-game_world_map.


Tips

It becomes fairly difficult to level up after this point, but it is not entirely uncommon to find players with levels in the 80s, and not impossible to get up to 90 and beyond. It does take a lot of time and work. If you are ambitious about becoming one of the highest level players in the game, be prepared to put in many hours, sometimes many hours at once to reach this goal. Here are a few pointers:

The Scythe

The Farmers Scythe is one of the most commonly used weapons in the game, and was for a time considered the best. (This was due to a bug which allowed you to do much more damage with it.) It is hard to obtain, but is quite worth it, given the fact it has a +75 base damage bonus (your kinfe was only +5 base damage). To get this deadly weapon, head west from the desert and head to Hurnscald, once you are in the centre of town (near the soul menhir), head north, go slighty north-east and you will meet an NPC who looks like a farmer. He will give you a quest to bring him 10 pink antenna. The difficulty with this quest is that the pink antenna can only be received as a quite rare drop from pinkies. It takes time but with determination it can be done quickly. The alternative solution is to ask someone if they will donate pink antennas, its not best to buy them from someone since you will need to save up for equipment.

Training locations

The best places to train are east of Tulimshar. If a player has properly raised their stats and are a skilled archer or warrior, they should have no problems going solo in the Snake Desert (Eastern Desert). Lower level players should go in groups.

The Snake Pit (Hat Maker’s Cave) may prove to be more dangerous, especially if the pit has bedded itself in front of the entrance. Players should approach the pit with caution and go in groups when possible. The spawn rate is incredible, and Snakes give 400 EXP a pop.

For archers with a very high dexterity (90+), training might also be beneficial in the Desert Mountains southeast of the Snake Desert. The Mountain Snakes are more defensive and aggressive, but 500 EXP may climb up those levels fast if the player can score steady hits.

Training technique

Your wrist is going to get worn out in those long training sessions. Try mapping your keyboard so that your attack and target keys are more ergonomic to your hands—you can do this through the client in Setup. I personally use “Z” and “X” on my computer, which greatly helps my own training endurance.

Another good trick is healing on demand. Stock up on your healing item of choice (I prefer Beer... I collect Apples ;p) and make the Inventory window small enough that it doesn't block much of your area of vision. Now keep that item selected, and you can simply click Use whenever you need a quick heal. This is even better if you have a recent client with the item shortcut bar. I toggle the healing item to “C” and just heal with one keystroke when needed. Keep in mind that we now heal over time.

The economy

See economy.

Final thoughts

This article is currently only a proposal

The features or design guidelines described in this article are only a proposal made by one or some persons. It has not been evaluated or accepted by the core development team yet. Feel free to add your personal opinion about them or make counter proposals.

So you have completed your item collection and levelled as much as you care to. You've finished all of the quests. What else can you do? Well, one of the great things about The Mana World and Open Source software in general is that anyone can help improve it and further it along. There are many ways you can do that even without any "programming" knowledge.

The more active players the game has, the more potential programmers will be introduced to the game. And the more potential programmers we have, the faster the development will go. That means new features, items, quests, etc. for everyone. How can you help nurture a large active player base?

Well, as you may have noticed before you read this guide, the game has somewhat of a difficult learning curve for new players. Many more experienced players help newbies with quests and items--some even go so far as to create an account devoted solely to that purpose. I've written a guide to help people get started doing that.

How do experienced players pass the time while we wait for new content? Simply put, we make our own quests and events, stimulating competition among players and giving out prizes as incentive. This is a great way that we keep other players from getting bored and quitting, and anyone can get involved with it. I've written another guide to help people host their own events, as well.

Most importantly, if you have the time and a little bit of know how, you can influence the development of the game directly by helping to code TMWServ, scripting new items, making pixel art for new tilesets, NPCs, monsters, etc, as well as mapping. Mapping especially is very simple and done in a freely available editor called Tiled, which you can read more about on the Map development page.

Doing all these things is easier when you are not working alone; indeed, bigger projects can be tackled much faster in groups. Although there is no integrated guild system in the client yet, players have started their own "unofficial" guilds (see Player Groups). They all serve different purposes, but at least one (as of this writing) devotes itself to the purpose of furthering the development of the game through the three methods above. Consider joining a guild like this to be a part of a player community that seeks to better the game. You won't be losing your individuality (usually!) in doing so. --Sertraline 21:56, 14 February 2008 (CET)