From The Mana World
Line 471: Line 471:
| align="center" | 140
| align="center" | 140
| Sulphur powder (1,5%)<br>Wisp powder (1,2%)
| Sulphur powder (1,5%)<br>Wisp powder (1,2%)
| ''''
|-
| align="center" | [[Image:poltergeist.png]]
| Poltergeist
| align="center" | 1047
| align="center" | 9000
| align="center" | 0%
| align="center" | 110-150
| align="center" | ?
| align="center" | 140
| Sulphur powder (1,5%)<br>Poltergeist powder (1,2%)
| ''''
|-
| align="center" | [[Image:spectre.png]]
| Spectre
| align="center" | 1042
| align="center" | 6500
| align="center" | 40%
| align="center" | 160-220
| align="center" | 3978
| align="center" | 140
| Sulphur powder (1,5%)<br>Spectre powder (1,2%)
| ''''
| ''''
|-
|-
|}
|}

Revision as of 21:52, 29 October 2009

This article contains information for players or people interested in playing The Mana World rEvolt. If you're interested for the Classic game, please go to the Classic portal.

This article is for reference purpose

The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.


Page last generated on 2009-07-15.

Warning: This reference might be out of date. The python script to generate this page can be found on the discussion page. Please be aware that any manual changes made to this page may be lost when the page is generated anew. Also, this reference might not reflect what is currently in the game. You can view the most up-to-date version here.

The monsters are sorted roughly by their fighting strength, calculated as health_points * (attack_min + attack_max). For more information on the drops please see the item reference.

Key: HP is health points, DEF is defense, ATT is attack, EXP is the calculated base experience, JEXP is the job experience. The others are self-explanatory. Traits (such as aggressive) are written in italics.

Image Name ID HP DEF ATT EXP JEXP Drops Notes
Plant-Mauve.png Mauve Plant 1029 1 1% N/A 1 1 Mauve Herb (30%)
Mauve Herb (30%)
Mauve Herb (30%)
Stationary
May mutate 1 attribute up to 60%
Plant-Cobalt.png Cobalt Plant 1030 1 1% N/A 1 1 Cobalt Herb (30%)
Cobalt Herb (30%)
Cobalt Herb (30%)
Stationary
Plant-Gamboge.png Gamboge Plant 1031 1 1% N/A 1 1 Gamboge Herb (30%)
Gamboge Herb (30%)
Gamboge Herb (30%)
Stationary
Plant-Alizarin.png Alizarin Plant
1032 1 1% N/A 1 1 Alizarin Herb (30%)
Alizarin Herb (30%)
Alizarin Herb (30%)
Stationary
Silkworm.png Silkworm 1035 1 2% 0 1 1 Silk Cocoon (50%) May mutate 2 attributes up to 40%
CloverPatch.png Clover Patch 1037 1 0% N/A 1 1 Four-Leaf Clover (0.05%) Stationary
Maggot.png Maggot 1002 50 0% 5–10 6 2 Maggot Slime (8%)
Bug Leg (4%)
Cactus Drink (1.5%)
Roasted Maggot (1.5%)
Cactus Potion (0.70%)
Sharp Knife (0.10%)
Scorpion.png Scorpion 1003 100 0% 10–15 12 4 Scorpion Stinger (7%)
Bug Leg (7%)
Candy (1%)
Chocolate Bar (0.50%)
Bat.png Bat 1017 150 0% 5–25 22 2 Bat Wing (30%)
Bat Teeth (20%)
Maggot Slime (8%)
Bug Leg (4%)
Cactus Drink (1.5%)
Roasted Maggot (1.5%)
Dagger (0.70%)
Sharp Knife (0.01%)
May mutate 2 attributes up to 40%
Squirrel.png Squirrel 1038 160 1% 15–25 27 1 Acorn (70%)
Mauve Herb (10%)
Cobalt Herb (10%)
Gamboge Herb (10%)
Alizarin Herb (10%)
Image Name ID HP DEF ATT EXP JEXP Drops Notes
Shroom.png Spiky Mushroom 1019 300 0% 10–13 43 4 Iron Potion (8%)
Cactus Drink (1.5%)
Hard Spike (1.5%)
Bug Leg (0.50%)
May mutate 3 attributes up to 40%
FireGoblin.png Fire Goblin 1011 220 0% 15–20 33 2 Maggot Slime (8%)
Bug Leg (8%)
Pile of Ash (5%)
Cactus Drink (1.5%)
Cactus Potion (1.5%)
Dagger (0.70%)
Sharp Knife (0.10%)
May mutate 2 attributes up to 30%
Fluffy.png Fluffy 1020 500 1% 6–10 76 3 White Fur (8%)
Apple (4%)
Milk (1.5%)
Fluffy Hat (0.20%)
May mutate 3 attributes up to 40%
Violet.png Pinkie 1018 500 0% 7–15 77 3 Pink Antenna (8%)
Pinkie Hat (0.40%)
May mutate 3 attributes up to 50%
Fluffy.png Easter Fluffy 1027 500 0% 10–12 77 3 Red Easter Egg (20%)
Green Easter Egg (20%)
Blue Easter Egg (20%)
Yellow Easter Egg (10%)
Pink Easter Egg (10%)
Teal Easter Egg (2%)
May mutate 1 attribute up to 40%
Stumpy.png Log Head 1025 500 50% 7–20 116 30 Acorn (30%)
Root (25%)
Raw Log (20%)
May mutate 1 attribute up to 50%
GreenSlime.png Green Slime 1005 300 2% 25–30 52 8 Apple (7.5%)
Casino Coins (5%)
Cactus Potion (2%)
Sharp Knife (1.9%)
Cake (1%)
Cactus Drink (1%)
Dagger (1%)
Coin Bag (0.10%)
May mutate 1 attribute up to 20%
Picks up loot
Rudolphslime.png Rudolph Slime 1016 350 10% 30–35 67 16 Decor Candy (8%)
Purple Present Box (8%)
Candy (6%)
Candy Cane (5%)
Blue Present Box (5%)
Chocolate Bar (3%)
Xmas Cake (2%)
May mutate 2 attributes up to 30%
Picks up loot
YellowSlime.png Yellow Slime 1007 400 2% 35–40 66 2 Cactus Drink (3.5%)
Cactus Potion (2.5%)
Orange Cupcake (2%)
Iron Ore (1.5%)
Cherry Cake (1%)
Sharp Knife (0.10%)
May mutate 1 attribute up to 20%
Picks up loot
LampSnake.png Cave Snake 1021 1000 1% 20 154 5 Cave Snake Lamp (8%)
Cave Snake Tongue (5%)
Cave Snake Egg (4%)
Cave Snake Egg (4%)
Jeans Shorts (0.40%)
May mutate 3 attributes up to 50%
Poisonous
Image Name ID HP DEF ATT EXP JEXP Drops Notes
RedSlime.png Red Slime 1008 450 2% 40–45
Aggro
79 56 Apple (7.5%)
Knife (3%)
Boots (2.5%)
Dagger (2%)
Miner Gloves (1.5%)
Chocolate Bar (1.1%)
Leather Shirt (0.80%)
Miners Hat (0.80%)
May mutate 2 attributes up to 20%
Picks up loot
Sea-slime.png Sea Slime 1033 600 3% 30–50 116 9 Arrow (50%)
Candy (10%)
Apple (8%)
Orange (8%)
Bug Leg (5%)
Pearl (1%)
Concentration Potion (1%)
Bottle of Water (0.50%)
Picks up loot
RedScorpion.png Red Scorpion 1004 550 4% 50–55 107 145 Red Scorpion Stinger (20%)
Arrow (7.6%)
Knife (5.4%)
Bug Leg (5%)
Chocolate Bar (1%)
Fancy Hat (0.25%)
Bow (0.10%)
May mutate 1 attribute up to 50%
GiantMaggot.png Giant Maggot 1006 500 2% 45–75 91 16 Cactus Drink (50%)
Cactus Potion (30%)
Arrow (9%)
Bug Leg (7.5%)
Cherry Cake (1%)
Coin Bag (0.20%)
Casino Coins (0.11%)
May mutate 1 attribute up to 25%
Evilmushroom.png Evil Mushroom
1013 650 4% 65–80 138 110 Apple (5%)
Small Mushroom (5%)
Orange Cupcake (1%)
Empty Bottle (0.10%)
Assists
May mutate 1 attribute up to 60%
BlackScorpion.png Black Scorpion 1009 600 4% 60–100 130 70 Bug Leg (8%)
Black Scorpion Stinger (8%)
Leather Shirt (1.5%)
Chocolate Bar (1%)
May mutate 2 attributes up to 50%
Aggro
Poisonous
Sleepflower.png Flower 1014 700 0% 70–75 163 110 Petal (5%)
Coin Bag (4%)
Apple (1%)
Arrow (1%)
Empty Bottle (0.10%)
Stationary
May mutate 2 attributes up to 50%
Santaslime.png Santa Slime 1015 750 2% 75–80 166 0 Ginger Bread Man (8%)
Cake (7%)
Xmas Candy Cane (6%)
Cherry Cake (5%)
Green Present Box (5%)
Milk (4%)
May mutate 1 attribute up to 10%
Spider.png Spider 1012 800 4% 70–85 175 280 Treasure Key (5%)
Apple (1%)
Infantry Helmet (0.20%)
Picks up loot
Assists
May mutate 2 attributes up to 40%
Aggro
Mouboo.png Mouboo 1028 1200 65% 30–75 326 40 Bottle of Water (7.5%)
Cotton Cloth (2%)
Cotton Cloth (1%)
Cotton Cloth (0.10%)
May mutate 1 attribute up to 30%
Image Name ID HP DEF ATT EXP JEXP Drops Notes
Snake.png Snake 1010 850 4% 75–90 184 100 Snake Tongue (5%)
Snake Egg (4%)
Snake Egg (4%)
Fancy Hat (3%)
May mutate 2 attributes up to 30%
Aggro
Poisonous
MountainSnake.png Mountain Snake 1026 900 4% 80–125 230 100 Mountain Snake Tongue (5%)
Mountain Snake Egg (4%)
Mountain Snake Egg (4%)
Snake Skin (1.5%)
Leather Gloves (0.20%)
May mutate 1 attribute up to 30%
GrassSnake.png Grass Snake 1034 1000 2% 80–120 265 100 Grass Snake Tongue (5%)
Steak (5%)
Grass Snake Egg (4%)
Grass Snake Egg (4%)
Cotton Cloth (3.5%)
May mutate 1 attribute up to 40%
Aggro
Poisonous
FireSkull.png Fire Skull 1023 5000 35% 75–175 2304 100 Pile of Ash (50%)
Dark Crystal (10%)
Assists
May mutate 2 attributes up to 30%
Aggro
Picks up loot
PoisonSkull.png Poison Skull 1024 5000 35% 75–175 2304 100 Dark Crystal (10%) Assists
May mutate 4 attributes up to 20%
Aggro
Poisonous
Picks up loot
JackO.png Jack O 1022 10000 40% 100–500 6119 5000 Jack O Soul (100%)
Axe Hat (6%)
Bandana (4%)
V-Neck Sweater (4%)
Circlet (4%)
Ranger Hat (4%)
Pirate Hat (3%)
Pumpkin Helmet (3%)
May mutate 2 attributes up to 30%
Aggro
Image Name ID HP DEF ATT EXP JEXP Drops Notes
Wisp.png Wisp 1040 9300 0% 215-350 ? 140 Sulphur powder (1,5%)
Wisp powder (1,2%)
'
Poltergeist.png Poltergeist 1047 9000 0% 110-150 ? 140 Sulphur powder (1,5%)
Poltergeist powder (1,2%)
'
Spectre.png Spectre 1042 6500 40% 160-220 3978 140 Sulphur powder (1,5%)
Spectre powder (1,2%)
'