From The Mana World
m (made a few minor changes to the tme listing)
Line 23: Line 23:
* IP: 216.139.126.36
* IP: 216.139.126.36
* Port: 6901 TCP
* Port: 6901 TCP
* Update Host: http://216.139.126.36/updates
* Update Host: http://209.168.213.109/updates
* Web Page: http://216.139.126.36
* Web Page: http://209.168.213.109
* Administration: [[User:Blameu|Blame]]
* Forum: http://tme.onlinegamecore.com/forums
* Administration: [[User:Sanga|Sanga]], [[User:Blameu|Blame]]


== TMWServ servers for 0.1 client ==
== TMWServ servers for 0.1 client ==

Revision as of 03:48, 26 July 2008

This article contains information for players or people interested in playing The Mana World rEvolt. If you're interested for the Classic game, please go to the Classic portal.

This article is for reference purpose

The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.


When you set up your own TMW server and want it to be open for public playing feel free to add it here.

eAthena servers for 0.0.x clients

These servers run on eAthena. You can connect to them with a client compiled from the 0.0 branch or with any 0.0.x release.

Official server

The official public test server of The Mana World project.


The Mana Experiment

A place for experimental and unfinished content of varying quality.

TMWServ servers for 0.1 client

You can connect to these servers with a client compiled from trunk. Note that TMWServ is still in development and doesn't offer real gameplay yet. As a player you will have much more fun with the 0.0.x client on an eAthena server.

Official test server

The semi-official test server for the new server tmwserv. The server runs in gdb so that we'll even have a chance of finding those rare crashes, but hence may not always be available.