From The Mana World

This article contains information for players or people interested in playing The Mana World rEvolt. If you're interested for the Classic game, please go to the Classic portal.

This article is for reference purpose

The features described in this article are already implemented in the game. The article should describe how a certain aspect of the game currently works. You may of course edit this article to improve the description of the circumstances. Your opinions or improvement suggestions about the described aspects themself are of course appreciated, too. But please put these on the discussion page of this article to keep facts and fiction separated.

GM.png

The Game Masters are responsible for upholding the game rules. They can be identified by the red cap reading "GM" and their highlighted character names (red or green in color). They are selected among the players community on proposition of another player, developer, GM or administrator because of their good reputation, calm, fairness and game knowledge. When a Game Master witnesses someone breaking a game rule, they have the power ban a player from the game or reset his/her character level. When a Game Masters punishes a player he/she will post the reason in the Court House forum. Game Masters participate in the TMW Committee

The list of commands used by Game Masters can be found here.

GM activity is logged. Monthly logs are recorded under the directory: http://server.themanaworld.org/gm/

Active Game Masters

Name Location
Big Crunch USA
mrgrey Canada
Narus Argentina
Prsm Canada
Silent Dawn Portugal
Tiana USA

Inactive Game Masters

Name Location
AlOns Spain
CapitanAwesome Australia

Former Game Masters

Name Location
Delasia
Doorsman
MasterKenobi
Katze Germany
Vink_GM Sweden

Complaints about Game Masters

If you have a complaint about a Game Master, you can either contact a server administrator if you prefer to have your complaint to be handled confidentially, or you can post on the Court House forum if you prefer to have your complaint to be handled publicly.

Nominating new Game Masters

If you know someone who would make a good Game Master, please visit the Game Master community suggestions forum and create a nomination poll to nominate the player. When the player has the required number of votes, he/she will be considered for a Game Master position. Please read the rules before you decide to nominate a player. Thoroughly!

Rules as set in Forum: Board index » Community » GM Community Suggestions
  1. Part of the decision making will be given to your hands.
  2. If you show that you cannot handle this, then this forum will be deleted.
  3. Each member of the community can make a topic (poll) suggesting another person for a GM. You can't make a poll for yourself.
  4. One topic per person, any duplicates will be removed and votes will be lost.
  5. Each poll has to be done according to the schema (yes has to be first option and no the second):
    "Do you agree for person X to become a GM?"
    • "Yes."
    • "No."
    You are supposed to allow only one option per user and allow revoting.
    You are supposed to pick "run for 0 days".
  6. A person suggested has to collect at least 60 votes (or more) for yes, with minimum 75% for yes and maximum 25% for no (3:1 ratio).
  7. A person suggested may request closing of the topic.
  8. Only posts containing valid pros and cons are allowed in the threads, discussions however are not allowed. For discussions about particular case use Player Talk forums.
  9. If a person collects the required votes, a supplied evidence will be analyzed by the other GMs and developers.
  10. However, final decision is still our.
  11. If many persons will gain required voices, voice count will matter.
  12. The amount of GMs to pick in certain time line will be determined by GHP (Group Holding the Power - GMs and developers).
  13. Persons rejected due lack of free positions will be put on hold till any position becomes available (according to vote count).
  14. A person successfully passing this procedure will be given "Junior GM" rights for a certain period, and then will be granted full GM rights.
  15. Usual GM choosing criteria and guidelines still apply, persons not meeting those criteria will be rejected and will have their thread closed.
  16. Sockpuppeting will be detected and all accounts, including the master's one will be banned forever without warning. There is one vote per person, and a person means a human being not a forum account.
  17. If this forum will turn into a flame war cave, people posting here will act unreasonably and will break the rules on massive scale, forum will be closed down. So use it wisely.
  18. If you don't know a person suggested, it is better to find out who is s/he and what they do before voting, do not vote "no" just because you don't know someone.
  19. State EXACT player name that clearly identify a person (in game or on forums - precise which one it is).
  20. After a candidate receives required amount of votes, the poll is closed, a candidate reviewed by GHP and asked (or not - in case of valid objections) to become a GM.
  21. You need to have at least 20 posts to participate in the polls.

Game Master Events

Event Coordinators, Game Masters and game administrators have the ability to organize or help players to organize events. Event organization relies on their good will though, keep in mind that GMs are, just as players, persons with a real life and its constraints. Have a look on the GM Events subpage for more information on these events.

Note about Developers

Some experienced developers, who have the the ability to update main repository have a GM (level 40 or higher) status to be able to perform some maintenance or testing on main server. Though their role is not well defined at the moment, they are not Game Masters, in the meaning we exposed above. Abuse can be reported the same way as for Game Masters (see Complaints about Game Masters).

Game Mastering Guidelines

According to the forum topic : Game Master Guidelines

We will be going through all of the rules, as laid out by Platyna in this thread > http://forums.themanaworld.org/viewtopic.php?f=23&t=2922 (private forum)

Do not abuse other players (it means insults, swearing etc. directed to a particular person/s)

One thing that is not included in this is harrassment. Harrassment is when a player follows, sits on, and generally tries to make another player uncomfortable or angry through a game action.

First offense : Warning
Second offense : Warning, and an @kick from the server
Third offense : 1 hour ban
Fourth offense : 1 day ban
Fifth offense : 7 days ban
Sixth offense : 30 days ban
Seventh offense : Permanent Block
In the case of one offender logging in accounts to circumvent the ban, the second account should receive the next step in punishment.

No bots (and by botting I also mean ANY AFK activity in game)

Of course the punishment for this is well known, automatic block with a reset on the first offense and a block with no reset on the second.

This rule is rather specific and our previous enforcement of this rule has been narrow; Anyone suspected of botting was asked to respond to a simple question from a GM. If they answer within the 2 minute time limit, they were considered not to be botting. This interpretation to be broadened to some degree. Given that we have new tools at our disposal, there is no reason to continue to limit it to such a strict interpretation and enforcement.

It is a common occurance for players to have one character sitting in Hurnscald and one out and about killing things. I see no reason for this to change.

On the other hand, there are several players who will maintain a character in Hurnscald, a character in one area killing, a character in another area healing, and yet another character on yet another map doing some other activity. This is where the interpretation will now differ regarding enforcement. Now, all three of these characters will be warped to the botcheck area and asked to do 3 different activities at roughly the same time. I say 'roughly the same time' because it is understood that absolute synchronization is virtually impossible, however all 3 characters should be moving in different patterns at the same time, as specified by the GM. If the characters are unable to do this, then they are botting or using illegal automation.

In the case of 'autofollow' automation, the punishments under Rule 1 should be followed.

No spamming/flooding (including trade spam)

Spamming/Flooding is defined as repeating the same thing in a short time span or exclaiming nonsense or random characters. Trade requests should be limited to approximately 1 trade request every 10 minutes. This is open to interpretation by the GM to allow for mistakes, corrections or the like.

First offense : Warning
Second offense : Warning, and an @kick from the server
Third offense : 1 hour ban
Fourth offense : 1 day ban
Fifth offense : 7 days ban
Sixth offense : 30 days ban
Seventh offense : Permanent Block
In the case of one offender logging in accounts to circumvent the ban, the second account should receive the next step in punishment.

No begging

Asking for money or items with no return. This includes asking for donations.

First offense : Warning
Second offense : Warning, and an @kick from the server
Third offense : 1 hour ban
Fourth offense : 1 day ban
Fifth offense : 7 days ban
Sixth offense : 30 days ban
Seventh offense : Permanent Block
In the case of one offender logging in accounts to circumvent the ban, the second account should receive the next step in punishment.

Speak English on public chat

The punishment of these infractions should follow a strict set of consequences:


First offense : Warning
Second offense : Warning, and an @kick from the server
Third offense : 1 hour ban
Fourth offense : 1 day ban
Fifth offense : 7 days ban
Sixth offense : 30 days ban
Seventh offense : Permanent Block
In the case of one offender logging in accounts to circumvent the ban, the second account should receive the next step in punishment.


In the case of all of these rules, with the exception of the No Botting Rule, the GM is allowed a measure of discretion. If the GM feels as though someone perhaps doesnt understand then more initial warnings are absolutely encouraged.

Bans are not global (meaning a player can spam, insult, and beg and get a warning in each case) with the exception of multiple infractions within a short time frame. If a player is spamming insults in french, the GM will explain that he has broken multiple rules and will therefore be subject to a one hour ban. Each rule that was broken should be recited prior to the ban. Given the fact that someone who does not speak english will not understand a warning given in english, this is subject to the discretion of the GM as to the severity of the punishment. Account Phishing

Account phishing is the act of attempting to gain access to another players account. This will be punished with a 30 day ban for the first offense, followed by a permanent ban on the second.

Game Master Behaviors

In our game, Game Masters have been elected by the people to be the judge, jury and executioner. This is a great trust given to us by the players. Because of that we must maintain a higher standard.

Game Masters should always be impartial. There should be no difference between your treatment of a sibling and a complete stranger. Both should recieve an equal punishment for the same infraction, barring one having previous bans/punishments.

Game Masters cannot under any circumstances do things that endanger your impartiallity. Holding items or money, trading between two parties, warping a player in a beneficial way (to or out of Candor, Nivalis, terranite cave etc) should never be done. Warping a player to another tile, using @kill on townsitters, random spawns, etc, as long as they are done in a way that does not offer one player or group an advantage and are used in good nature should be acceptable.

Game Masters should be easily reconizable. Whether on an alternate character or main, if you are on duty as a GM, you should have your hat and robe and wear them when called into a situation.