From The Mana World
(Cleaned up user page to sub player sprite lib and WIP on other TMW pixel projects)
 
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I'm "Fother J" (Jarrett Thomas-Huxley)I only ran across TMW in October 2008 and immediately fell in love with it.  It didn't take long before I was directed to the forums and started pixeling various things!  I'm always working on multiple sprites to help expand the world or add variety, particularly undead and semi-ambient fauna.
I'm Fother (Fother J), and I discovered The Mana World in the Fall of 2008 and immediately fell in love.  It didn't take me long before I wanted to contribute to this great project.
=Pixel Art=
==Monster Sprites==
===Completed===
====Log Head====
Due to the efforts of [[User:Saphy|Saphy]] and [[User:Len|Len]] to improve [[User:Crush|Crush]]'s already amazing Woodland set, [[User:Rotonen|Rotonen]] suggested that the [[Log Head]] monster be remade to match the changes.  I've remade the Log Head to include two different attack animations, including an acorn spit and the classic root whip.


[[Image:Monster-logmonster.png]]
You can find the majority of my contributions within my user pages:


Finished Set:
[[User:Fother/Pixel_Art|Pixel Art]]
[http://forums.themanaworld.org/viewtopic.php?f=8&t=5903|View Forum Thread]
 
====Skeleton====
The Skeleton base sprite sheet is a monster sprite that conforms semi-flush to the Male player base sheet. This allows for easier developement of variations in the skeleton mobs and equipment sharing between both sheets.  The skull for the skeleton is borrowed from [[User:Modanung|Modanung]]'s skull monster sheet, and is exactly 1 pixel more narrow on three sides than the Male Player base sheet, so some helmets will require the artist to make modifications to the helmet before piecing together a variation.
 
With TMWServ it should be possible to create variations in the same fashion as the player sheets by simply layering sprite sheets within the client itself.
 
[[Image:Example-skeleton.png]]
 
I propose 3 skeleton monsters that will be created from this sheet and additional variations made further from those. (See proposed variants underneath each)
*Skeleton Fighter (Cooresponds to hand to hand player base)
**Skeleton Stalker (More slouching/clawing version)
*Skeleton Swordsman
**Undead Pirate
**Skeleton Hero
**Skeleton Warrior
*Skeleton Archer
**Skeleton Assasin
 
====Squirrel====
The squirrel is intended to be a low level monster in line with the maggot for new players, and
 
mainly for ambience in the forest.  It's my proposal that these usurp the current location of the
 
[[Monster/Scorpion|Scorpions]] in the Woodland area.
 
[[Image:Monster-squirrel.png]]
 
Finished Set:
[http://forums.themanaworld.org/viewtopic.php?f=8&t=5990|View Forum Thread]
 
====Zombie====
[[Image:Monster-zombie.png]]
 
Finished Set:
[http://forums.themanaworld.org/viewtopic.php?f=8&t=5717|View Forum Thread]
===Work in progress===
These are some of the sprites I'm working on right now or tentatively working on.
====Fairy====
Progress: Movements and standing animations complete
Changes roadmap:
*Add ground glow effect and fairy dust trail.
*Add attack animation (these will actually be HP restoring attacks).
*Add death animations (It's been requested that it look like a firecracker pop).
Work in Progress Set:
[http://forums.themanaworld.org/viewtopic.php?f=8&t=5916|View Forum Thread]
 
===In Planning / Rough Start===
====Birds====
=====Chicken=====
What is a 2D RPG without some chikens? Exactly!
======Hen======
======Rooster======
=====Crow=====
Crows are needed for outdoor undead maps and cemetery maps, as well as haunted forests.
=====Seagull=====
This can be the beach equivelent of the bat mob (different drops of course! LOL)
====Frog/Toad====
I'm working on a Frog for forests and swamps.  I will also make a stationary variation for ambient
 
usage in animated map tiles.
====Lich====
The development of this will be dependent on the skeleton's development.
====Potted Flowers (Boss Flower)====
====Spider Boss====
It's huge, deadly, and still just a base framework!
 
[[Image:Example-spiderboss.gif]]
 
====Bone Daddy (Skeletal Chimera)====
This will be a combination of many human bones and very tough.
====Cactus Monster====
Desert equivelent of the log head.
====Crab====
There shouldn't be scorpions on the beach! Crabs should take their place!
====Trees====
=====Maw Bark=====
She's what the logheads used to be part of befor Jack liberated them from their mother's branches... still a concept...
 
[[Image:Concept-oldtree.png‎]]
=====Rotted Log=====
Rotted undead version of the log monster. Some mysterious creature has made the empty log it's
 
home!  I will likely redo this with a larger member of the Log Head (such as using whatever log
 
head boss/tree that will come next as a base for this undead version).
 
[[Image:Monster-rottenlog.png]]

Latest revision as of 07:24, 7 July 2009

I'm Fother (Fother J), and I discovered The Mana World in the Fall of 2008 and immediately fell in love. It didn't take me long before I wanted to contribute to this great project.

You can find the majority of my contributions within my user pages:

Pixel Art